Biocrafts: Difference between revisions

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Revision as of 20:35, 16 February 2024


Overview

Biocrafts are creatures that are created in the Laboratory.
- Send them on hunting missions to find Artifacts, Genes and Rock Fragments
- Delve deeper into the abyss to unlock better hunting missions
- Battle other players in the Arena to win Limited Blends, Troopers, and more!

Rarity

The rarity of a Biocraft increases with the level. Each rarity has level 1-5 before advancing to the next rarity.


List of all Biocrafts

Name

Genes

Base CR

Range

Area

Dmg

HP

Speed

Abilities


Murloc

+

100 2 Small Cross 4 235 3 Imprison

Smurrian

100

4

Small Cross

3

20

2

Echo


Chimera

100

1

Single

6

40

5

Burn


Steam Wraith

100

1

Single

8

40

2

Evade


Phoenix

100

1

Single

5

1

3

Immortal


Fire Golem

150

1

Small Cross

5

50

1

Hardened, Burn


Blazing Treant

200

5

Single

0

25

2

Heal, Empower


Ember Sprite

250

4

Large Cross

2

50

3

Burn, Shock, Evade


Void Dragon

300

1

Single

20

150

3

Burn, Deter, Fearless


Mist Serpent

100

5

Large Cross

3

35

2

Evade, Weaken


Water Golem

150

2

Small Cross

3

50

3

Hardened, Imprison


Dryad

200

4

Small Cross

0

40

3

Heal, Cure


Naiad

250

3

Large Cross

5

50

3

Imprison, Shock


Void Kraken

300

4

Small Cross

15

75

2

Imprison, Deter, Fearless


Dust Warden

150

1

Single

5

80

5

Echo, Hardened


Slyph

200

3

Single

10

45

4

Echo, Leech


Djinn

250

3

Large Cross

10

40

4

Echo, Shock, Critical


Void Serpent

300

4

Small Cross

10

50

4

Leech, Deter, Fearless


Gargoyle

250

1

Single

10

65

5

Hardened, Leech


Lightning Golem

300

1

Large Cross

3

75

4

Shock, Hardened, Fearless


Void Fiend

350

1

Single

10

100

1

Thorn, Hardened, Fearless


Voltbark Guardian

350

6

Single

0

50

3

Echo, Heal, Cure


Void Blossom

400

20

Single

20

75

5

Leech, Farshot, Fearless


Void Imp

450

5

Small Cross

20

100

3

Shock, Fearless, Critical



List of Biocraft abilities

Evade: 35% chance to dodge incoming attacks and avoid damage.

Burn: Inflicts infinite burning on the target. Each burn stack reduces the target's health by 2 every turn.

Immortal: Cannot be fully defeated unless it is the last remaining Biocraft on the battlefield, when defeated, it will immediately respawn at a random location on the map.

Weaken: Weakens an enemy, reducing their damage output by 30%.

Heal: Restores 10% health to an ally.

Empower: Boosts damage of targeted ally by 20%.

Hardened: Reduces incoming damage by 30%.

Deter: 25% chance to stun an enemy for 1 turn, preventing all their actions.

Fearless: Immune to crowd control effects.

Shock: Inflicts shock on the enemy, causing them to take 50% increased damage from basic attacks.

Imprison: When dealing damage to an enemy, locks that enemy onto a tile, rendering them unable to move for 1 turn.

Cure: Remove all crowd-control effects and debuffs from a random ally.

Echo: 50% chance to act twice in a single turn.

Farshot: Always attack enemy furthest away.

Critical: 35% to deal double damage.

Leech: Gains health equal to 30% of the damage dealt

Thorn: Deals 5 damage to enemies that attack you.