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<h2>Bounty System</h2>
<h2>Bounty System</h2>


As of [[Season]] 5, players can send their Guardian [[Troopers]] to complete [[Bounty]] quest.  
Players can send their Guardian [[Troopers]] to complete [[Bounty]] quest.  


Maximum 5 [[Bounty]] quests each account per day, this can be further upgraded up to 25 quests per day by paying [[Lifeforces]].
Maximum 20 [[Bounty]] quests each account/empire per day. Quests reset at 16:00 UTC every day.


When a trooper completed a quest, they will be placed in a cool down period.  
The [Bounty]] quest requires [[Lifeforce]] to complete.


The cool down period is automatically reset at 16:00 UTC every day.
<h2>Rewards</h2>
 
- [[Reputation]]<br/>
<h2>Cost</h3>
- [[Artifacts]]<br/>
- [[Artifacts]]<br/>
- [[Lifeforces]]<br/>
- [[Virtual Mechas]]<br/>
- [[Radioactive Shards]]
<h2>Rewards</h3>
- [[Reputation]]<br/>
- [[Normal Access Key]]<br/>
<h2>Cost of rerolling</h3>
Players may choose to pay 1M [[Credits]] to reroll a quest's objective
<h2>Updates</h2>
<pre>
Change Log
 
Season 7
- Bounty Quest daily count now starts at 5 per day, this can be further upgraded
- Maximum daily bounty quest capped at 25
- Bounty quest now gives Normal Access Keys instead of Diamonds
 
Season 6
- All bounty quests now give Diamonds instead of resources.
</pre>

Revision as of 07:52, 21 June 2024

Bounty System

Players can send their Guardian Troopers to complete Bounty quest.

Maximum 20 Bounty quests each account/empire per day. Quests reset at 16:00 UTC every day.

The [Bounty]] quest requires Lifeforce to complete.

Rewards

- Reputation
- Artifacts
- Virtual Mechas