Biocrafts: Difference between revisions

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Revision as of 09:13, 22 June 2024


Overview

Biocrafts are creatures that are created in the Laboratory.
- Send them on hunting missions to gain Artifacts, Genes, Robot Parts, Rock Fragments and Reputation
- Delve deeper into the abyss to unlock better hunting missions
- Compete in the Arena to win NFT Prizes

Rarity

The rarity of a Biocraft increases with the level. Each rarity has level 1-5 before advancing to the next rarity.

List of all Biocrafts

Name

Genes

Base CR

Range

Area

Dmg

HP

Speed

Abilities


Murloc

100

2

Small Cross

4

35

3

Imprison


Smurrian

100

4

Small Cross

3

20

2

Echo


Chimera

100

1

Single

6

40

5

Burn


Steam Wraith

+

100 1 Single 8 40 2 Evade

Phoenix

+

100 1 Single 5 1 3 Immortal

Fire Golem

+

150 1 Small Cross 5 50 1 Hardened, Burn

Blazing Treant

+

200 5 Single 0 25 2 Heal, Empower

Ember Sprite

+

250 4 Large Cross 2 50 3 Burn, Shock, Evade

Void Dragon

+

300 1 Single 20 150 3 Burn, Deter, Fearless

Mist Serpent

+

100 5 Large Cross 3 35 2 Evade, Weaken

Water Golem

+

150 2 Small Cross 3 50 3 Hardened, Imprison

Dryad

+

200 4 Small Cross 0 40 3 Heal, Cure

Naiad

+

250 3 Large Cross 5 50 3 Imprison, Shock

Void Kraken

+

300 4 Small Cross 15 75 2 Imprison, Deter, Fearless

Dust Warden

+

150 1 Single 5 80 5 Echo, Hardened

Slyph

+

200 3 Single 10 45 4 Echo, Leech

Djinn

+

250 3 Large Cross 10 40 4 Echo, Shock, Critical

Void Serpent

+

300 4 Small Cross 10 50 4 Leech, Deter, Fearless

Gargoyle

+

250 1 Single 10 65 5 Hardened, Leech

Lightning Golem

+

300 1 Large Cross 3 75 4 Shock, Hardened, Fearless

Void Fiend

+

350 1 Single 10 100 1 Thorn, Hardened, Fearless

Voltbark Guardian

+

350 6 Single 0 50 3 Echo, Heal, Cure

Void Blossom

+

400 20 Single 20 75 5 Leech, Farshot, Fearless

Void Imp

+

450

5

Small Cross

20

100

3

Shock, Fearless, Critical

List of Biocraft abilities

Evade: 35% chance to dodge incoming attacks and avoid damage.

Burn: Inflicts infinite burning on the target. Each burn stack reduces the target's health by 2 every turn.

Immortal: Cannot be fully defeated unless it is the last remaining Biocraft on the battlefield, when defeated, it will immediately respawn at a random location on the map.

Weaken: Weakens an enemy, reducing their damage output by 30%.

Heal: Restores 10% health to an ally.

Empower: Boosts damage of targeted ally by 20%.

Hardened: Reduces incoming damage by 30%.

Deter: 25% chance to stun an enemy for 1 turn, preventing all their actions.

Fearless: Immune to crowd control effects.

Shock: Inflicts shock on the enemy, causing them to take 50% increased damage from basic attacks.

Imprison: When dealing damage to an enemy, locks that enemy onto a tile, rendering them unable to move for 1 turn.

Cure: Remove all crowd-control effects and debuffs from a random ally.

Echo: 50% chance to act twice in a single turn.

Farshot: Always attack enemy furthest away.

Critical: 35% to deal double damage.

Leech: Gains health equal to 30% of the damage dealt

Thorn: Deals 5 damage to enemies that attack you.

Attack Patterns

Small Cross:


Large Cross: