Missions: Difference between revisions

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(Created page with "There are a total of 6 types of Missions: Heist, Hijacking, Salvaging, Hacking, Supervising, Manufacturing, Counterfeiting and A.R.C. <br> <br> Need a table show 6 mission types, reward, cost, penalty(corruption) <br> (rewards : credits, ocurium(ores), virtual gear, access key, reduce corruption, robot part, virtual mecha, initiator) <br> <br> Trooper/Qwitt is required to run a mission. Qwitt does not require a ship but each trooper wi...")
 
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There are a total of 6 types of [[Missions]]: [[Heist]], [[Hijacking]], [[Salvaging]], [[Hacking]], [[Supervising]], [[Manufacturing]], [[Counterfeiting]] and [[A.R.C]].
The mission system has been completely revamped since [[Season]] 13 with the new [[Spacefarer]] system, making it more expandable, less time-consuming, and easier to manage.  
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Explore the [[Galaxy]] with Spacefarer!
Need a table show 6 mission types, reward, cost, penalty(corruption)
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(rewards : credits, ocurium(ores), virtual gear, access key, reduce corruption, robot part, virtual mecha, initiator)
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Trooper/Qwitt is required to run a mission. Qwitt does not require a ship but each trooper will need a ship when he/she is running mission.
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When you send out a trooper on a mission you will send out 1 trooper at a time. You can send out as many troopers as you want/own. Once you send them out, they will run the missions forever until you call them back. But missions will be halted due to certain circumstances like troopers/gears missing when you sold them. Missions halted will also happen when you are out of resourses(credits/ores).
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Rewards are technically collected every single second that a trooper is out on a mission. This does not mean you will win rewards every single second as the odds per second are quite low. Costs are deducted every single second as well.
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There are 2 important points when you are assigning missions: costs and rewards.
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You will need to manage your [[Corruption]] level in order to keep your mission cost low or even free.
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Factors that will influence the mission rewards: [[Ship]]'s bonus, [[Trooper]]'s rarity and [[Gears]].

Revision as of 06:25, 4 July 2024

The mission system has been completely revamped since Season 13 with the new Spacefarer system, making it more expandable, less time-consuming, and easier to manage.

Explore the Galaxy with Spacefarer!