Biocrafts: Difference between revisions
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==Biocrafts== | |||
Biocrafts are creatures crafted in the [[Laboratory]]. Except for the 3 free biocrafts, all others require [[Genes]] to craft and upgrade. | Biocrafts are creatures crafted in the [[Laboratory]]. Except for the 3 free biocrafts, all others require [[Genes]] to craft and upgrade. | ||
==Crafting and Upgrading== | |||
- To craft a biocraft, you need specific [[Genes]] for different biocrafts. | - To craft a biocraft, you need specific [[Genes]] for different biocrafts. | ||
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- Using Abyssal genes requires clearing Depth 35 in the [[Delve]]. | - Using Abyssal genes requires clearing Depth 35 in the [[Delve]]. | ||
==Rarity and Levels== | |||
- Biocrafts have 4 rarities: Common, Rare, Epic, and Legendary. | - Biocrafts have 4 rarities: Common, Rare, Epic, and Legendary. | ||
- Each rarity has levels 1-5 before advancing to the next rarity. | - Each rarity has levels 1-5 before advancing to the next rarity. | ||
==Usage in the Abyss== | |||
- [[Hunting]]: Obtain rewards such as [[Artifacts]], [[Genes]], [[Robot Parts]], [[Rock Fragments]] and [[Reputation]]. | - [[Hunting]]: Obtain rewards such as [[Artifacts]], [[Genes]], [[Robot Parts]], [[Rock Fragments]] and [[Reputation]]. | ||
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- [[Dark Depths]]: Challenge bosses to earn various virtual resources or items like [[Research Points]], [[A.R.C]], and [[Lifeforce]]. | - [[Dark Depths]]: Challenge bosses to earn various virtual resources or items like [[Research Points]], [[A.R.C]], and [[Lifeforce]]. | ||
==List of all Biocrafts== | |||
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Revision as of 17:11, 17 July 2024
Biocrafts
Biocrafts are creatures crafted in the Laboratory. Except for the 3 free biocrafts, all others require Genes to craft and upgrade.
Crafting and Upgrading
- To craft a biocraft, you need specific Genes for different biocrafts.
- Upgrading a biocraft requires Artifacts and Genes.
- Using Lightning genes requires clearing Depth 15 in the Delve.
- Using Abyssal genes requires clearing Depth 35 in the Delve.
Rarity and Levels
- Biocrafts have 4 rarities: Common, Rare, Epic, and Legendary.
- Each rarity has levels 1-5 before advancing to the next rarity.
Usage in the Abyss
- Hunting: Obtain rewards such as Artifacts, Genes, Robot Parts, Rock Fragments and Reputation.
- Delving: Unlock better hunting missions by delving deeper into the Abyss.
- Arena PvP Battles: Compete to win NFT Prizes.
- Dark Depths: Challenge bosses to earn various virtual resources or items like Research Points, A.R.C, and Lifeforce.
List of all Biocrafts
Name |
Genes |
Base CR |
Range |
Area |
Dmg |
HP |
Speed |
Abilities |
|
100 |
2 |
Single |
4 |
35 |
3 |
Imprison |
|
|
100 |
4 |
Small Cross |
3 |
20 |
2 |
Echo |
|
|
100 |
1 |
Single |
6 |
40 |
5 |
Burn |
|
|
|
100 | 1 | Single | 8 | 40 | 2 | Evade, Burn |
![]() Phoenix |
|
100 | 1 | Single | 5 | 1 | 7 | Immortal, Burn |
![]() Fire Golem |
|
150 | 1 | Small Cross | 5 | 100 | 3 | Hardened, Burn |
![]() Blazing Treant |
|
200 | 5 | Single | 0 | 50 | 2 | Heal, Empower, Antitoxin |
![]() Ember Sprite |
|
250 | 4 | Large Cross | 10 | 75 | 3 | Burn, Shock, Evade |
![]() Fire Dragon |
|
300 | 1 | Single | 100 | 250 | 3 | Burn, Deter, Fearless |
![]() Mist Serpent |
|
100 | 5 | Large Cross | 3 | 35 | 2 | Evade, Weaken |
![]() Water Golem |
|
150 | 2 | Small Cross | 3 | 100 | 3 | Hardened, Imprison |
![]() Dryad |
|
200 | 4 | Small Cross | 0 | 40 | 3 | Heal, Cure, Antitoxin |
![]() Naiad |
|
250 | 3 | Large Cross | 7 | 50 | 3 | Imprison, Shock |
![]() Void Kraken |
|
300 | 4 | Large Cross | 15 | 75 | 2 | Imprison, Deter, Fearless |
![]() Dust Warden |
|
150 | 1 | Single | 5 | 80 | 5 | Echo, Hardened |
![]() Slyph |
|
200 | 3 | Single | 10 | 45 | 4 | Echo, Leech |
![]() Djinn |
|
250 | 3 | Large Cross | 10 | 40 | 4 | Echo, Shock, Critical |
![]() Void Serpent |
|
300 | 4 | Large Cross | 40 | 200 | 4 | Leech, Deter, Fearless |
![]() Gargoyle |
|
250 | 1 | Single | 10 | 65 | 5 | Hardened, Leech |
![]() Lightning Golem |
|
300 | 1 | Large Cross | 15 | 150 | 4 | Shock, Hardened, Fearless |
![]() Void Fiend |
|
350 | 1 | Single | 10 | 150 | 1 | Thorn, Hardened, Fearless |
![]() Voltbark Guardian |
|
350 | 6 | Single | 0 | 50 | 3 | Echo, Heal, Cure |
![]() Void Blossom |
|
400 | 20 | Single | 60 | 150 | 5 | Leech, Farshot, Fearless |
![]() Void Imp |
|
450 |
5 |
Small Cross |
50 |
200 |
3 |
Shock, Fearless, Critical |
|
|
100 |
1 |
Single |
5 |
60 |
6 |
Burn, Echo, Poisonous |
|
|
100 | 4 | Large Cross | 6 | 40 | 2 | Imprison, Leech, Poisonous |
![]() Tempest |
|
100 | 20 | Single | 10 | 30 | 3 | Farshot, Poisonous |
![]() Basilisk |
|
150 | 2 | Single | 10 | 80 | 2 | Hardened, Thorn, Poisonous |
![]() Flora |
|
200 | 5 | Small Cross | 8 | 60 | 3 | Weaken, Poisonous, Antitoxin |
![]() Harpy |
|
250 | 3 | Single | 30 | 100 | 3 | Shock, Critical, Leech |
![]() Sobek |
|
300 | 1 | Single | 80 | 150 | 7 | Fearless, Leech, Antitoxin |
![]() Persephone |
|
150 | 5 | Small Cross | 30 | 90 | 3 | Poisonous, Corrupted, Explosion |
![]() Prometheus |
|
150 | 3 | Large Cross | 10 | 100 | 2 | Burn, Corrupted, Explosion |
![]() Njord |
|
150 | 6 | Small Cross | 15 | 100 | 3 | Imprison, Corrupted, Explosion |
![]() Ehecatl |
|
150 | 2 | Small Cross | 10 | 100 | 10 | Echo, Corrupted, Explosion |
![]() Gaap |
|
200 | 1 | Large Cross | 20 | 130 | 3 | Hardened, Corrupted, Explosion |
![]() Serket |
|
250 | 6 | Large Cross | 25 | 100 | 3 | Leech, Corrupted, Antitoxin |
![]() Bronte |
|
300 | 6 | Large Cross | 40 | 150 | 3 | Shock, Corrupted, Explosion |
![]() Hades |
|
350 | 1 | Single | 75 | 200 | 20 | Echo, Farshot, Antitoxin |
List of Biocraft abilities
Evade: 35% chance to dodge incoming attacks and avoid damage.
Burn: Inflicts infinite burning on the target. Each burn stack reduces the target's health by 3 every turn.
Immortal: Cannot be fully defeated unless it is the last remaining Biocraft on the battlefield, when defeated, it will immediately respawn at a random location on the map.
Weaken: Weakens an enemy, reducing their damage output by 30%.
Heal: Restores 10% health to an ally.
Empower: Boosts damage of targeted ally by 50%.
Hardened: Reduces incoming damage by 30%. Immune to Shock.
Deter: 25% chance to stun an enemy for 1 turn, preventing all their actions.
Fearless: Immune to crowd control effects.
Shock: Inflicts shock on the enemy, causing them to take 50% increased damage from basic attacks, poison and burning.
Imprison: When dealing damage to an enemy, locks that enemy onto a tile, rendering them unable to move for 1 turn.
Cure: Remove all crowd-control effects and debuffs from a random ally.
Echo: 50% chance to act twice in a single turn.
Farshot: Always attack enemy that takes the most squares to reach.
Critical: 35% to deal double damage.
Leech: Gains health equal to 30% of the damage dealt
Thorn: Deals 8 damage to enemies that attack you.
Poisonous: Poison enemies it attacks. A poisoned enemy takes 5% of its maximum HP as damage whenever they perform an action.
Corrupted: AOE attack will cause damage to allies.
Explosion: When defeated, deals 10% of it's maximum HP as damage to all nearby Biocrafts (including allies) in a large cross area.
Antitoxin: Immune to poison. Regenerates 10% HP whenever they perform an action.
Attack Patterns
Small Cross:
Large Cross: