Orbatroid Event: Difference between revisions
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Revision as of 04:22, 11 October 2024
Events
Overview
- Objective: Defeat the Orbatroid within the event period
- Duration: Until Orbatroid is defeated or 24 hours has elapsed, whichever happens first
- Rules: Orbatroid's HP will be reduced by 10% each time the player faction fully captures the entire map
- Game difficulty will greatly increase as Orbatroid's HP becomes lower.
- Battle Pool Prizes: There is a token pool (can be FGL, WUF, etc) that is given out during the event for defeating enemies + capturing tiles
- Leaderboard Prizes: Each event will have a new list of prizes, check out the in-game leaderboard for details!
How to Play
Step 1: Log in to the Event Server
https://event.outlawtroopers.io/
Step 2: Create your Fleets
In the bottom area, create your fleets optionally re-rolling to get a better fleet. If you own a Hoverbot you get extra fleet slots!
Step 3: Attack!
Send your fleets into battle! You can highlight one fleet at a time, or many. Simply click a fleet, and then click a square on the map to send them to. They will auto-battle until defeated. If your fleet is defeated it will respawn back at the home base and you can send it out again.
Structures
If you see an empty green square, you can build a structure on it. Structures help your entire team out, but beware they can be destroyed by the enemy!
Repair Station: repairs + revives ships
CPU: boosts damage of all friendly fleets
Fort: boosts defense of all friendly fleets
Beacon: allies can instant warp to these for free! If allies use a beacon you build, you get war points
Base: serves as a respawn point, repairs + revives units. Cannot be built.
War Points
War Points represent how well you performed in the event. The more you have the higher you will rank on the leaderboards. You get war points (and loot crate chances) from doing the following:
- Capturing enemy tiles (10x points!)
- Building structures
- Defending tiles from enemies
- Allies use a Beacon that you built
- note - you do NOT get war points from defending the base
Enemy Structures
You will notice structures on the enemy tiles, seek out and destroy these to stop the flow of enemy ships!
This is an enemy warpgate. The only way more enemies can spawn is from these things so we need to coordinate and take them down ASAP!
When a red warp gate is destroyed, it spawns a bunch of blue ones! Don't attack reds until all blues have been cleared!
When a yellow warp gate is destroyed, it spawns a bunch of red ones! Do NOT attack yellow gates until all blue + reds have been cleared
Nitty Gritty Details
- Repair dock and home base will heal 10% of your HP per second while idle
- You'll start with 1 HP if you are revived by repair dock or home base
- Instant Respawn will revive and heal your unit to 100% HP
- Player's home base is attackable
- Player can no longer heal or respawn when a base is under attack
- Players do not get any war points and airdrops while killing enemies in their home base, they will still get war points and airdrops while defending in a repair dock or any other structures outside of the base
- When a base is defeated/captured, game will head into a 5 minutes defeat period. After the 5 minutes cool down, all enemies and tiles on the map will reset so players can continue and retry at the same difficulty
- Players will earn 10 times more war point per fleet when they capture a tile. As long as their fleet is standing in the capturing tile when the capturing process is being finalized, they will receive war points