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<h2>Bounty System</h2>
<h2>Bounty System</h2>


As of [[Season]] 5, players can send their Guardian [[Troopers]] to complete [[Bounty]] quest.  
[[Bounty]] has three quest categories.


Maximum 20 [[Bounty]] quests each account per day.
Each empire or [[Replica Empire]] can complete a maximum of 30 [[Bounty]] quests per day. Quests reset daily at 16:00 UTC.


When a trooper completed a quest, they will be placed in a cool down period.  
The [[Bounty]] quest requires [[Diamonds]] and [[Energy]] to complete.


The cool down period is automatically reset at 16:00 UTC every day.
[[Season]] 5 [[Badges]] reduce the cost for [[Bounty]] quests.


<h2>Cost</h3>
<h2>Rewards</h2>
- [[Artifacts]]<br/>
Guardian [[Troopers]]: [[Nanoflux]], [[Ocuriums]] and [[eOLT Tokens]]
- [[Lifeforces]]<br/>
 
- [[Radioactive Shards]]
Utility [[Troopers]]: [[Artifacts]] and [[eOLT Tokens]]
<h2>Rewards</h3>
 
- [[Reputation]]<br/>
Workhorse [[Troopers]]: [[Research Points]] and [[eOLT Tokens]]
- [[Artifacts]]<br/>
- [[Lifeforces]]<br/>
- [[Radioactive Shards]]<br/>
<h2>Cost of rerolling</h3>
Players may choose to pay 1M [[Credits]] to reroll a quest's objective and reward

Latest revision as of 06:58, 13 December 2024

Bounty System

Bounty has three quest categories.

Each empire or Replica Empire can complete a maximum of 30 Bounty quests per day. Quests reset daily at 16:00 UTC.

The Bounty quest requires Diamonds and Energy to complete.

Season 5 Badges reduce the cost for Bounty quests.

Rewards

Guardian Troopers: Nanoflux, Ocuriums and eOLT Tokens

Utility Troopers: Artifacts and eOLT Tokens

Workhorse Troopers: Research Points and eOLT Tokens