Debuff: Difference between revisions

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<h1>[[Debuff]]</h1>
<h1>[[Debuff]]</h1>
Debuffs are negative effects that can be applied to [[Ships]] during [[Encounters]].
Debuffs are negative effects that can be applied to ships during [[Encounters]].


<h1>List of [[Debuff]]</h1>
<h1>List of [[Debuff]]</h1>
<h2>Stun</h2>
<h2>Stun</h2>
A ship cannot move while it is stunned. Players ability cannot be used while they are affected by Stun. However, Stun doesn't interrupt player's channeling skills.
A ship cannot move while it is stunned. Players ability cannot be used while they are affected by Stun. However, Stun doesn't interrupt player's channeling skills.
<h3>AI Enemies that can apply this [[Debuff]]</h3>
- Sentinel
- Recon
- [[Miniboss]]
- Overseer


<h3>[[Gears]] that can apply this [[Debuff]]</h3>
<h3>[[Gears]] that can apply this [[Debuff]]</h3>
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- Turret Socket  
- Turret Socket  
- Fusion Reactor


- Stealth Device
- Stealth Device
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<h2>Slow</h2>
<h2>Slow</h2>
Slow reduces its affected target's [[Movement Speed]] by 40%
Slow reduces its affected target's [[Movement Speed]] by 40%
<h3>AI Enemies that can apply this [[Debuff]]</h3>
- Sentinel
- Logistic
- Webber


<h3>[[Gears]] that can apply this [[Debuff]]</h3>
<h3>[[Gears]] that can apply this [[Debuff]]</h3>
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<h2>Burn</h2>
<h2>Burn</h2>
Burn is a heat [[Debuff]] that reduces 10% of its affected target's [[Armor]] and [[Shield]] per second.
Burn Debuffs deal a base damage of 50, which scales with all damage and elemental damage bonuses. Burning damage no longer affects [[Shield]] and [[Armor]] simultaneously; instead, it follows basic attack mechanics, depleting [[Shield]] first before damaging [[Armor]].
 
When Burn is applied on a boss target, it will deal a flat 40 damage instead of 10% of their [[Armor]] and [[Shield]].


Burn is consider a status effect and can be mitigated with status effect reducing or avoiding gears.
Burn is consider a status effect and can be mitigated with status effect reducing or avoiding gears.
<h3>AI Enemies that can apply this [[Debuff]]</h3>
- Pyro


<h3>[[Gears]] that can apply this [[Debuff]]</h3>
<h3>[[Gears]] that can apply this [[Debuff]]</h3>
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- Solar Igniter
- Solar Igniter
- Impulser Ammo


<h2>Burn Spread</h2>
<h2>Burn Spread</h2>

Latest revision as of 12:21, 20 February 2025

Debuff

Debuffs are negative effects that can be applied to ships during Encounters.

List of Debuff

Stun

A ship cannot move while it is stunned. Players ability cannot be used while they are affected by Stun. However, Stun doesn't interrupt player's channeling skills.

Gears that can apply this Debuff

- Weapon Amplifier

- Turret Socket

- Stealth Device

Slow

Slow reduces its affected target's Movement Speed by 40%

Gears that can apply this Debuff

- Range Extender

Burn

Burn Debuffs deal a base damage of 50, which scales with all damage and elemental damage bonuses. Burning damage no longer affects Shield and Armor simultaneously; instead, it follows basic attack mechanics, depleting Shield first before damaging Armor.

Burn is consider a status effect and can be mitigated with status effect reducing or avoiding gears.

Gears that can apply this Debuff

- Laser Beam

- Solar Igniter

- Impulser Ammo

Burn Spread

Burn Spread is a special Debuff that can only be applied with the Solar Igniter gear.

When a ship has Burn Spread Debuff, it will cause all nearby ships to receive a Burn Debuff.

Virus

Ships that are affected by Virus will lose HP whenever their are healed.

The Virus caster's team will always be immune to the Virus and Virus spread.

Gears that can apply this Debuff

- Nanovirus