Master Ship List: Difference between revisions

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(Created page with "<h2>Outlaw Trooper Ships</h2> Starship NFTs are arranged into "Galaxies". Each galaxy contains a set of ships with similar abilities and a common "special" power (except Milky Way!). <h3><font color='ltblue'>Galaxies</font></h3> <div class='blueBox'> Milky Way Galaxy<br> Andromeda Galaxy<br> Myrmidon Galaxy<br> Spiral Galaxy<br> Aquarius Galaxy<br> Dark Matter Galaxy<br> Abyssal Galaxy<br> Radiance Galaxy<br> Marauder Galaxy<br> [...")
 
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<h3><font color='ltblue'>Galaxies</font></h3>
<h2>Galaxies</h2>
<div class='blueBox'>
<div class='blueBox'>
[[Milky Way Galaxy]]<br>
[[Milky Way Galaxy]]<br>
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[[Lancet Galaxy]]<br>
[[Lancet Galaxy]]<br>
[[Agwar Galaxy]]<br><br>
[[Agwar Galaxy]]<br><br>
</div>


 
<h2><font color='ltgreen'>Limited</font></h2>
<h3><font color='ltgreen'>Limited</font></h3>
The following Limited ships have also been released:<br><br>
The following Limited ships have also been released:
<table class='standardTable' width='600'>
<tr>
<td style='padding-right: 20px;'>
<html><img width='150px' src='https://cdn.cosmicclash.io/wiki/magnetar.png'/></html>
</td>
<td>
<table width='800'>
<tr>
<td style='padding-right: 20px'>
<strong>Ability:</strong>
</td>
<td>
- When an enemy ship fires a missile weapon it automatically targets Magnetar<br>
- Whenever the Magnetar attacks it increases adjacent friendly armor by 15
</td>
</tr><tr>
<td>
<strong>Interactions:</strong>
</td>
<td>
- If a Missile Magnet is also in the fleet, missiles will hit the MM first
</td>
</tr>
</table>
</tr>
</table>

Latest revision as of 02:20, 16 October 2025

Outlaw Trooper Ships

Starship NFTs are arranged into "Galaxies". Each galaxy contains a set of ships with similar abilities and a common "special" power (except Milky Way!).


Galaxies

Limited

The following Limited ships have also been released:

Ability:

- When an enemy ship fires a missile weapon it automatically targets Magnetar
- Whenever the Magnetar attacks it increases adjacent friendly armor by 15

Interactions:

- If a Missile Magnet is also in the fleet, missiles will hit the MM first