Turrets: Difference between revisions

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<h2>Turrets</h2>
[[Turrets]] can be built during [[Encounters]] by equipping the Constructor [[Gears]]. They provide automatic support such as attacking enemies, healing allies, or stunning [[Targets]].
==Type of Turrets==
- Damage Turret:  Deals continuous standard [[Damage]] to nearby [[Targets]].


[[Turrets]] were added to the game in [[Season]] 5. They can be constructed by players while equipping the Constructor [[Gears]] during [[Normal Encounters]].
- Healing Turret: Heals nearby allies over time.


<h3>Type of [[Turrets]]</h3>
- EMP Turret: 12% chance to stun nearby [[Targets]] per second. Deals standard [[Damage]] only when a stun occurs.


- [[Damage Turret]]
==Stats by Rarity==


- [[Healing Turret]]
{| class="wikitable"
! Rarity
! Damage / Heal per Second
|-
| Common
| 8
|-
| Rare
| 16
|-
| Epic
| 24
|-
| Legendary
| 32
|}


- [[EMP Turret]]
'''Range:''' 120 for all Turrets

Revision as of 02:07, 31 October 2025

Turrets can be built during Encounters by equipping the Constructor Gears. They provide automatic support such as attacking enemies, healing allies, or stunning Targets.

Type of Turrets

- Damage Turret: Deals continuous standard Damage to nearby Targets.

- Healing Turret: Heals nearby allies over time.

- EMP Turret: 12% chance to stun nearby Targets per second. Deals standard Damage only when a stun occurs.

Stats by Rarity

Rarity Damage / Heal per Second
Common 8
Rare 16
Epic 24
Legendary 32

Range: 120 for all Turrets