Biocrafts: Difference between revisions
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<h2>List of Biocraft abilities</h2> | |||
<strong>Evade:</strong> 35% chance to dodge incoming attacks and avoid damage. | |||
<strong>Burn:</strong> Inflicts infinite burning on the target. Each burn stack reduces the target's health by 2 every turn. | |||
<strong>Immortal:</strong> Cannot be fully defeated unless it is the last remaining Biocraft on the battlefield, when defeated, it will immediately respawn at a random location on the map. | |||
<strong>Weaken:</strong> Weakens an enemy, reducing their damage output by 30%. | |||
<strong>Heal:</strong> Restores 10% health to an ally. | |||
<strong>Empower:</strong> Boosts damage of targeted ally by 20%. | |||
<strong>Hardened:</strong> Reduces incoming damage by 30%. | |||
<strong>Deter:</strong> 25% chance to stun an enemy for 1 turn, preventing all their actions. | |||
<strong>Fearless:</strong> Immune to crowd control effects. | |||
<strong>Shock:</strong> Inflicts shock on the enemy, causing them to take 50% increased damage from basic attacks. | |||
<strong>Imprison:</strong> When dealing damage to an enemy, locks that enemy onto a tile, rendering them unable to move for 1 turn. | |||
<strong>Cure:</strong> Remove all crowd-control effects and debuffs from a random ally. | |||
<strong>Echo:</strong> 50% chance to act twice in a single turn. | |||
<strong>Farshot:</strong> Always attack enemy furthest away. | |||
<strong>Critical:</strong> 35% to deal double damage. | |||
<strong>Leech:</strong> Gains health equal to 30% of the damage dealt | |||
<strong>Thorn:</strong> Deals 5 damage to enemies that attack you. |
Revision as of 20:26, 16 February 2024
List of all Biocrafts
Name |
Genes |
Base CR |
Range |
Area |
Dmg |
HP |
Speed |
Abilities |
|
100 |
2 |
Small Cross |
4 |
235 |
3 |
Imprison |
|
|
100 |
4 |
Small Cross |
3 |
20 |
2 |
Echo |
|
|
100 |
1 |
Single |
6 |
40 |
5 |
Burn |
|
|
100 |
1 |
Single |
8 |
40 |
2 |
Evade |
|
|
100 |
1 |
Single |
5 |
1 |
3 |
Immortal |
|
|
150 |
1 |
Small Cross |
5 |
50 |
1 |
Hardened, Burn |
|
|
200 |
5 |
Single |
0 |
25 |
2 |
Heal, Empower |
|
|
250 |
4 |
Large Cross |
2 |
50 |
3 |
Burn, Shock, Evade |
|
|
300 |
1 |
Single |
20 |
150 |
3 |
Burn, Deter, Fearless |
|
|
100 |
5 |
Large Cross |
3 |
35 |
2 |
Evade, Weaken |
|
|
150 |
2 |
Small Cross |
3 |
50 |
3 |
Hardened, Imprison |
|
|
200 |
4 |
Small Cross |
0 |
40 |
3 |
Heal, Cure |
|
|
250 |
3 |
Large Cross |
5 |
50 |
3 |
Imprison, Shock |
|
|
300 |
4 |
Small Cross |
15 |
75 |
2 |
Imprison, Deter, Fearless |
|
|
150 |
1 |
Single |
5 |
80 |
5 |
Echo, Hardened |
|
|
200 |
3 |
Single |
10 |
45 |
4 |
Echo, Leech |
|
|
250 |
3 |
Large Cross |
10 |
40 |
4 |
Echo, Shock, Critical |
|
|
300 |
4 |
Small Cross |
10 |
50 |
4 |
Leech, Deter, Fearless |
|
|
250 |
1 |
Single |
10 |
65 |
5 |
Hardened, Leech |
|
|
300 |
1 |
Large Cross |
3 |
75 |
4 |
Shock, Hardened, Fearless |
|
|
350 |
1 |
Single |
10 |
100 |
1 |
Thorn, Hardened, Fearless |
|
|
350 |
6 |
Single |
0 |
50 |
3 |
Echo, Heal, Cure |
|
|
400 |
20 |
Single |
20 |
75 |
5 |
Leech, Farshot, Fearless |
|
|
450 |
5 |
Small Cross |
20 |
100 |
3 |
Shock, Fearless, Critical |
List of Biocraft abilities
Evade: 35% chance to dodge incoming attacks and avoid damage.
Burn: Inflicts infinite burning on the target. Each burn stack reduces the target's health by 2 every turn.
Immortal: Cannot be fully defeated unless it is the last remaining Biocraft on the battlefield, when defeated, it will immediately respawn at a random location on the map.
Weaken: Weakens an enemy, reducing their damage output by 30%.
Heal: Restores 10% health to an ally.
Empower: Boosts damage of targeted ally by 20%.
Hardened: Reduces incoming damage by 30%.
Deter: 25% chance to stun an enemy for 1 turn, preventing all their actions.
Fearless: Immune to crowd control effects.
Shock: Inflicts shock on the enemy, causing them to take 50% increased damage from basic attacks.
Imprison: When dealing damage to an enemy, locks that enemy onto a tile, rendering them unable to move for 1 turn.
Cure: Remove all crowd-control effects and debuffs from a random ally.
Echo: 50% chance to act twice in a single turn.
Farshot: Always attack enemy furthest away.
Critical: 35% to deal double damage.
Leech: Gains health equal to 30% of the damage dealt
Thorn: Deals 5 damage to enemies that attack you.