Turrets: Difference between revisions

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[[Turrets]] can be built during [[Encounters]] by equipping the Constructor [[Gears]]. They provide automatic support such as attacking enemies, healing allies, or stunning [[Targets]].
[[Turrets]] can be built during [[Encounters]] by equipping the Constructor [[Gears]]. They provide automatic support such as attacking enemies, healing allies, or stunning [[Targets]]. [[Turrets]] disappear when you move to next [[Node]].
   
   
==Type of Turrets==
==Type of Turrets==

Revision as of 02:32, 31 October 2025

Turrets can be built during Encounters by equipping the Constructor Gears. They provide automatic support such as attacking enemies, healing allies, or stunning Targets. Turrets disappear when you move to next Node.

Type of Turrets

- Damage Turret: Deals continuous standard Damage to nearby Targets.

- Healing Turret: Heals nearby allies over time.

- EMP Turret: 12% chance to stun nearby Targets per second. Deals standard Damage only when a stun occurs.

Stats by Rarity

Rarity Damage / Heal per Second
Common 8
Rare 16
Epic 24
Legendary 32

Range: 120 for all Turrets