Debuff: Difference between revisions

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A ship cannot move while it is stunned. Players ability cannot be used while they are affected by Stun. However, Stun doesn't interrupt player's channeling skills.
A ship cannot move while it is stunned. Players ability cannot be used while they are affected by Stun. However, Stun doesn't interrupt player's channeling skills.


AI Enemies that can apply this [[Debuff]]
<h4>AI Enemies that can apply this [[Debuff]]</h4>


- Sentinel
- Sentinel
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- Commander
- Commander


[[Gears]] that can apply this [[Debuff]]
<h4>[[Gears]] that can apply this [[Debuff]]</h4>


- Weapon Ampliflier
- Weapon Ampliflier
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Slow reduces its affected target's [[Movement Speed]] by 40%
Slow reduces its affected target's [[Movement Speed]] by 40%


AI Enemies that can apply this [[Debuff]]
<h4>AI Enemies that can apply this [[Debuff]]</h4>


- Sentinel
- Sentinel
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- Webber
- Webber


[[Gears]] that can apply this [[Debuff]]
<h4>[[Gears]] that can apply this [[Debuff]]</h4>


- Range Extender
- Range Extender

Revision as of 05:14, 18 February 2023

Debuff

Debuffs are negative effects that can be applied to Ships during Encounters.

List of Debuff

Stun

A ship cannot move while it is stunned. Players ability cannot be used while they are affected by Stun. However, Stun doesn't interrupt player's channeling skills.

AI Enemies that can apply this Debuff

- Sentinel

- Recon

- Miniboss

- Commander

Gears that can apply this Debuff

- Weapon Ampliflier

- Turret Socket

- Fusion Reactor

- Stealth Device

Slow

Slow reduces its affected target's Movement Speed by 40%

AI Enemies that can apply this Debuff

- Sentinel

- Logistic

- Webber

Gears that can apply this Debuff

- Range Extender