Instant Clear
Instant Clear
As of Season 6, players can spend Diamond to instantly receive encounter rewards. These rewards are a flat reward, and are not affected by any bonuses or map layouts.
Some rewards given are lesser than clearing an encounter manually, however the reputation reward given via instant clear is higher than average normal full clears.
Cost of Instant Clear
Cost of diamonds equals to the selected Tier number. For example: Tier 100 requires 100 diamonds, Tier 200 requires 200 diamonds.
It also costs eFGL to instant clear.
Instant clear are not affected by map mods and map layout, so you don't have to spend extra keys to roll for higher rewards.
Instant Reward
You will receive randomized reward at the following range
Credit Min: 5M per 1 eFGL entry fee
Credit Max: 15M per 1 eFGL entry fee
Ocurium Min: 10K per 1 eFGL entry fee
Ocurium Max: 30K per 1 eFGL entry fee
Gear Min: 1 gear per 1 eFGL entry fee
Gear Max: 3 gears per 1 eFGL entry fee
Virtuaal Mechas Min: 0.5 per 1 eFGL entry fee
Virtuaal Mechas Max: 4.5 per 1 eFGL entry fee
Holo-Tags Min: 5 per 1 key cost
Holo-Tags Max: 20 per 1 key cost
Reputation Reward
Reputation reward is not capped by entry fee, for example:
You will receive 12K reputation on average when instant clearing a Tier 100 encounter
You will receive 18.25K reputation on average when instant clearing a Tier 150 encounter
Updates
Change Log Season 7 - Instant Clear daily count now starts at 3 per day, this can be further upgraded - Maximum instant clear per day is capped at 7 - Amount Daily Instant Clear count are now upgradable using lifeforce - To balance out the increase of the overall maximum daily instant clear cap, gear reward and rep reward of Instant Clear have been reduced. Ocurium reward of Instant Clear has been increased - Instant Clear will now give out Holo-Tags as reward - Instant Clear now cost zero keys - Instant Clear now gives out Normal Access Key as reward