Map Layouts

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Cleared and Uncleared Map

"Cleared maps" simply means that you have successfully defeated the Crown Node at this tier before. "Uncleared maps" simply means that you have yet to defeat the Crown Node at this tier.

Rerolling

Only cleared maps can be rerolled. Players can reroll an encounter's Map Layouts and mods before starting a Normal Encounter.

Cost of reroll: 2 x Normal Access Key

Uncleared Map

Uncleared maps, also known as uncleared tiers, only have two types of rewards: Gear and Ocurium Nodes.

Uncleared tiers cannot be rerolled. Each tier has its own fixed Map Layouts (same for all players).

Each uncleared tier has 4 random mods, regardless of its tier.

Radiation Nodes cannot be entered on uncleared maps.

It costs Credits to enter.

Map Size Weight

Minimum Map Size: 4 x 4

Maximum Map Size: 6 x 5

Map width and height are rolled seperately with the following odds:

Size 4: 70%

Size 5: 15%

Size 6: 15%

Encounter Mods

Each credit node will grant two mods to your encounter.

List of Mods

Penalty/Mod Name

Bonus

+50% enemy attack range

+5% Credits

+30% enemy armor and shield

+5% Credits

+20% enemy movement speed

+5% Credits

Take 3% maximum shield and armor as damage on skill use

+5% Credits

+30% enemy basic attack damage

+10% Credits

Player has -20% maximum armor and shield

+10% Credits

Player has +30% active skill cooldown time

+10% Credits

Player movement speed -20%

+10% Reputation

Player takes +30% damage from enemies

+10% Reputation

Player loses 2% of their maximum armor and shield when moving

+10% Reputation

Player takes 2% of their maximum armor and shield as damage each time an enemy is defeated

+10% Reputation

Player has -30% basic attack damage

+10% Reputation

Player has 50% less skill duration

+5% Credits

Player healing effect reduced by 25%

+5% Credits