Layout Rerolling: Difference between revisions
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<h2>Encounter Mods</h2> | <h2>Encounter Mods</h2> | ||
Each credit node will grant two mods to your encounter. | |||
<h2>List of Mods</h2> | <h2>List of Mods</h2> |
Revision as of 10:26, 20 June 2024
Rerolling
Players are able reroll an encounter's layout and mods before the start of a Normal Encounter.
Cost of reroll: 2 x Normal Access Key
Map Size Weight
Minimum Map Size: 4 x 4
Maximum Map Size: 6 x 5
Map width and height are rolled seperately with the following odds:
Size 4: 70%
Size 5: 15%
Size 6: 15%
Encounter Mods
Each credit node will grant two mods to your encounter.
List of Mods
Penalty/Mod Name |
Bonus |
+50% enemy attack range |
+5% Credits |
+30% enemy armor and shield |
+5% Credits |
+20% enemy movement speed |
+5% Credits |
Take 3% maximum shield and armor as damage on skill use |
+5% Credits |
+30% enemy basic attack damage |
+10% Credits |
Player has -20% maximum armor and shield |
+10% Credits |
Player has +30% active skill cooldown time |
+10% Credits |
Player movement speed -20% |
+10% Reputation |
Player takes +30% damage from enemies |
+10% Reputation |
Player loses 2% of their maximum armor and shield when moving |
+10% Reputation |
Player takes 2% of their maximum armor and shield as damage each time an enemy is defeated |
+10% Reputation |
Player has -30% basic attack damage |
+10% Reputation |
Player has 50% less skill duration |
+5% Credits |
Player healing effect reduced by 25% |
+5% Credits |