Default Skills: Difference between revisions
mNo edit summary |
mNo edit summary |
||
(4 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
Players have 3 [[Default Skills]] slots | Players have 3 [[Default Skills]] slots and can choose from a selection of 10 skills to bring into a [[Normal Encounter]]. | ||
These 10 [[Default Skills]] are unlocked according to [[Faction]] rank: Freelancers unlock 3, Mercenaries unlock 6, and Scouts and above unlock all 10. | |||
Each skill can be upgraded to level 5, starting at a cost of 10 million [[Research Points]] and increasing by 5 million per level. | Each skill can be upgraded to level 5, starting at a cost of 10 million [[Research Points]] and increasing by 5 million per level. | ||
Line 28: | Line 30: | ||
</td> | </td> | ||
<td> | <td> | ||
Grants you a buff that automatically regenerates both your | Grants you a buff that automatically regenerates both your [[Shield]] and [[Armor]] by 100 per second for 5 seconds. | ||
</td> | </td> | ||
<td> | <td> | ||
Line 44: | Line 46: | ||
</td> | </td> | ||
<td> | <td> | ||
Reduces incoming | Reduces incoming [[Basic Attack]] damage by 70% for 5 seconds. | ||
</td> | </td> | ||
<td> | <td> | ||
Line 60: | Line 62: | ||
</td> | </td> | ||
<td> | <td> | ||
Stuns nearby enemies for | [[Stuns]] nearby enemies for 1.5 seconds. | ||
</td> | </td> | ||
<td> | <td> | ||
Line 66: | Line 68: | ||
</td> | </td> | ||
<td> | <td> | ||
+ | +0.5 second [[Stun]] duration | ||
</td> | </td> | ||
</tr> | </tr> | ||
Line 76: | Line 78: | ||
</td> | </td> | ||
<td> | <td> | ||
Sacrifice 20% of your | Sacrifice 20% of your [[Shield]] to regenerate 10% [[Armor]]. | ||
</td> | </td> | ||
<td> | <td> | ||
Line 92: | Line 94: | ||
</td> | </td> | ||
<td> | <td> | ||
Sacrifice 20% of your | Sacrifice 20% of your [[Armor]] to regenerate 10% [[Shield]]. | ||
</td> | </td> | ||
<td> | <td> | ||
Line 108: | Line 110: | ||
</td> | </td> | ||
<td> | <td> | ||
Launches 4 | Launches 4 missiles towards random targets. Lasts 5 seconds. | ||
</td> | </td> | ||
<td> | <td> | ||
Line 140: | Line 142: | ||
</td> | </td> | ||
<td> | <td> | ||
Remove | Remove [[Stun]], slow and burn. Immune to stun for 5 seconds. | ||
</td> | </td> | ||
<td> | <td> | ||
Line 172: | Line 174: | ||
</td> | </td> | ||
<td> | <td> | ||
Mark a target, causing it to take 50% increased damage from | Mark a target, causing it to take 50% increased damage from [[Basic Attacks]], lasts 5 seconds. | ||
</td> | </td> | ||
<td> | <td> |
Latest revision as of 07:53, 6 December 2024
Players have 3 Default Skills slots and can choose from a selection of 10 skills to bring into a Normal Encounter.
These 10 Default Skills are unlocked according to Faction rank: Freelancers unlock 3, Mercenaries unlock 6, and Scouts and above unlock all 10.
Each skill can be upgraded to level 5, starting at a cost of 10 million Research Points and increasing by 5 million per level.
The upgrading panel can be found in the Normal Encounters menu by clicking "Customize and Upgrade".
List of all Skills
Name |
Description |
Cooldown |
Upgrade |
|
Grants you a buff that automatically regenerates both your Shield and Armor by 100 per second for 5 seconds. |
30 seconds |
-3 second cooldown |
|
Reduces incoming Basic Attack damage by 70% for 5 seconds. |
30 seconds |
-3 second cooldown |
|
Stuns nearby enemies for 1.5 seconds. |
15 seconds |
+0.5 second Stun duration |
|
9 seconds |
+5% conversion |
|
|
9 seconds |
+5% conversion |
|
|
Launches 4 missiles towards random targets. Lasts 5 seconds. |
40 seconds |
+2 missiles |
|
Randomize all of your existing turrets. |
45 seconds |
-3 second cooldown |
|
Remove Stun, slow and burn. Immune to stun for 5 seconds. |
30 seconds |
-3 second cooldown |
|
Instantly destroy your current target, does not work on Corruptors. |
40 seconds |
-5 second cooldown |
|
Mark a target, causing it to take 50% increased damage from Basic Attacks, lasts 5 seconds. |
5 seconds |
+5 second duration |