Expedition: Difference between revisions
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==Game Rules== | ==Game Rules== | ||
Start Time: Expeditions begin daily at 16:00 UTC. | Start Time: [[Expeditions]] begin daily at 16:00 UTC. | ||
Fleet Requirement: To participate, players need 6 virtual or NFT [[Ships]] to form a fleet. Each fleet costs 5 [[Energy]] to create. | Fleet Requirement: To participate, players need 6 virtual or NFT [[Ships]] to form a fleet. Each fleet costs 5 [[Energy]] to create. | ||
Fleet Creation: Players can create as many fleets as you want, as long as you have enough | Fleet Creation: Players can create as many fleets as you want, as long as you have enough [[Energy]]. Be aware that fleets might encounter and battle each other due to the Free-For-All nature of the mode. | ||
End Condition: The | End Condition: The [[Expedition]] ends when there's only one fleet remains. | ||
Expeditions may also have specific rules. For example, today's rule is "Commons only," which restricts the fleet composition to common | Expeditions may also have specific rules. For example, today's rule is "Commons only," which restricts the fleet composition to common [[Ships]]. | ||
==Fleet Behaviors== | ==Fleet Behaviors== | ||
Fleets in Expedition operate automatically based on preset behaviors, each with distinct risks and rewards. | Fleets in [[Expedition]] operate automatically based on preset behaviors, each with distinct risks and rewards. | ||
- Aggressive: Higher chance of battles, 50% more rewards. | - Aggressive: Higher chance of battles, 50% more rewards. | ||
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==Random Events & Resources== | ==Random Events & Resources== | ||
During the Expedition, random events such as encounters with bandits or rival fleets occur, presenting opportunities to collect valuable resources. Some of these resources include [[Credits]], [[Ocurium]], [[Artifacts]], [[Virtual Mechas]], [[Ship Components]], [[Encounter Keys]], [[Robotic Keys]], [[Radioactive Shards]], [[ | During the [[Expedition]], random events such as encounters with bandits or rival fleets occur, presenting opportunities to collect valuable resources. Some of these resources include [[Credits]], [[Ocurium]], [[Artifacts]], [[Virtual Mechas]], [[Ship Components]], [[Encounter Keys]], [[Robotic Keys]], [[Radioactive Shards]], [[Nanoflux]], and [[Reputation]]. | ||
Players can set a Favored Resource, giving your fleets a 5x higher chance of finding that specific resource. | Players can set a Favored Resource, giving your fleets a 5x higher chance of finding that specific resource. | ||
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==Rewards & Prize Pool== | ==Rewards & Prize Pool== | ||
The longer a fleet survives, the better its chances to be among the final 20 fleets, who receive a fixed amount of [[ | The longer a fleet survives, the better its chances to be among the final 20 fleets, who receive a fixed amount of [[eOLT Tokens]]. | ||
The daily prize pool consists of 5,000 | The daily prize pool consists of 5,000 [[eOLT Tokens]]. | ||
==Ship Battle Guide== | |||
For more details on fleet strategies and [[Ship Battles]], see the [[Ship Battle Guide]]. |
Latest revision as of 07:16, 17 December 2024
Introduction
Expedition is a survival game mode in Outlaw Troopers, where players send fleets of Ships to explore and battle for rewards in a Free-For-All zone.
Game Rules
Start Time: Expeditions begin daily at 16:00 UTC.
Fleet Requirement: To participate, players need 6 virtual or NFT Ships to form a fleet. Each fleet costs 5 Energy to create.
Fleet Creation: Players can create as many fleets as you want, as long as you have enough Energy. Be aware that fleets might encounter and battle each other due to the Free-For-All nature of the mode.
End Condition: The Expedition ends when there's only one fleet remains.
Expeditions may also have specific rules. For example, today's rule is "Commons only," which restricts the fleet composition to common Ships.
Fleet Behaviors
Fleets in Expedition operate automatically based on preset behaviors, each with distinct risks and rewards.
- Aggressive: Higher chance of battles, 50% more rewards.
- Sneak: Lower chance of battles, 50% fewer rewards.
- Balanced: Average chance of battles and rewards.
Random Events & Resources
During the Expedition, random events such as encounters with bandits or rival fleets occur, presenting opportunities to collect valuable resources. Some of these resources include Credits, Ocurium, Artifacts, Virtual Mechas, Ship Components, Encounter Keys, Robotic Keys, Radioactive Shards, Nanoflux, and Reputation.
Players can set a Favored Resource, giving your fleets a 5x higher chance of finding that specific resource.
Rewards & Prize Pool
The longer a fleet survives, the better its chances to be among the final 20 fleets, who receive a fixed amount of eOLT Tokens.
The daily prize pool consists of 5,000 eOLT Tokens.
Ship Battle Guide
For more details on fleet strategies and Ship Battles, see the Ship Battle Guide.