Bounty: Difference between revisions

From Outlaw Troopers Wiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
 
(10 intermediate revisions by the same user not shown)
Line 1: Line 1:
<h2>Bounty System</h2>
Go to Explore → Daily Bounty.


As of [[Season]] 5, players can send their Guardian [[Troopers]] to complete [[Bounty]] quest.  
[[Bounty]] quests are divided into three categories and reset daily at 16:00 UTC.


Maximum 20 [[Bounty]] quests each account per day.
Completing a [[Bounty]] requires [[Rock Genes]] and [[Energy]].


When a trooper completed a quest, they will be placed in a cool down period.  
[[Rock Gene]] cost increases with each completed [[Bounty]] and resets daily at 16:00 UTC.


The cool down period is automatically reset at 16:00 UTC every day.
== Rewards ==


<h2>Cost</h3>
Guardian [[Troopers]]: [[Reputation]]
- [[Artifacts]]<br/>
- [[Lifeforces]]<br/>
- [[Radioactive Shards]]
<h2>Rewards</h3>
- [[Reputation]]<br/>
- [[Diamonds]]<br/>
<h2>Cost of rerolling</h3>
Players may choose to pay 1M [[Credits]] to reroll a quest's objective
<h2>Updates</h2>
<pre>
Change Log


Season 6
Utility [[Troopers]]: [[Artifacts]]
- All bounty quests now give Diamonds instead of resources.
 
</pre>
Workhorse [[Troopers]]: [[Credits]]

Latest revision as of 10:58, 23 August 2025

Go to Explore → Daily Bounty.

Bounty quests are divided into three categories and reset daily at 16:00 UTC.

Completing a Bounty requires Rock Genes and Energy.

Rock Gene cost increases with each completed Bounty and resets daily at 16:00 UTC.

Rewards

Guardian Troopers: Reputation

Utility Troopers: Artifacts

Workhorse Troopers: Credits