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<h2>Bounty System</h2>
Go to Explore → Daily Bounty.


As of [[Season]] 5, players can send their Guardian [[Troopers]] to complete [[Bounty]] quest.  
[[Bounty]] quests are divided into three categories and reset daily at 16:00 UTC.


Maximum 20 [[Bounty]] quests each account per day.
Completing a [[Bounty]] requires [[Rock Genes]] and [[Energy]].


When a trooper completed a quest, they will be placed in a cool down period.  
Each [[Replica Empire]] has its own set of [[Bounty]] missions, allowing them to complete runs separately using the same [[Troopers]].


The cool down period is automatically reset at 16:00 UTC every day.
However, [[Replica Empires]] cannot earn [[Prestige]] from Daily Bounties.


<h2>Cost</h3>
== Rewards ==
- [[Artifacts]]<br/>
 
- [[Lifeforces]]<br/>
Guardian [[Troopers]]: [[Reputation]], [[Credits]] and [[Prestige]]
- [[Radioactive Shards]]
 
<h2>Rewards</h3>
Utility [[Troopers]]: [[Artifacts]], [[Credits]] and [[Prestige]]
- [[Reputation]]<br/>
 
- [[Artifacts]]<br/>
Workhorse [[Troopers]]: [[Credits]] and [[Prestige]]
- [[Lifeforces]]<br/>
- [[Radioactive Shards]]<br/>
<h2>Cost of rerolling</h3>
Players may choose to pay 1M [[Credits]] to reroll a quest's objective and reward

Latest revision as of 14:43, 28 October 2025

Go to Explore → Daily Bounty.

Bounty quests are divided into three categories and reset daily at 16:00 UTC.

Completing a Bounty requires Rock Genes and Energy.

Each Replica Empire has its own set of Bounty missions, allowing them to complete runs separately using the same Troopers.

However, Replica Empires cannot earn Prestige from Daily Bounties.

Rewards

Guardian Troopers: Reputation, Credits and Prestige

Utility Troopers: Artifacts, Credits and Prestige

Workhorse Troopers: Credits and Prestige