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<h2>Missions</h2>
The mission system has been completely revamped since [[Season]] 13 with the new [[Spacefarer]] system, making it more expandable, less time-consuming, and easier to manage.
[[Missions]] can be run by both [[Troopers]] and [[Qwitts]] to generate passive rewards. Different [[Missions]] give out different type of rewards. Mission rewards are calculated and given out every second even if you're not logged into the game.<br/>
One [[Trooper]] is required per [[Missions]]. You can equip your [[Troopers]] with <html><img src='https://play.outlawtroopers.io/images/grunt.png'/></html>Grunt [[Gears]] to improve the reward. Once a [[Trooper]] is sent out, it will repeat the mission infinitely until they are halted or called back.<br/>
Your [[Missions]] may be automatically halted in the following conditions:<br/>
- Your empire can't afford to pay for the Mission Cost<br/>
- One of your [[Troopers]], [[Ships]] or [[Gears]] are no longer available in either your wallet or virtual inventory<br/>


<h2>Mission Reward Bonus</h2>
Explore the [[Galaxy]] with Spacefarer!
Mission reward Bonus can be affected by the following: [[Empire Traits]], [[Ships]] rarity, [[Troopers]] rarity, [[FGL Avatars]], [[Corruption]] and [[Gears]]
 
<pre>
Formula of calculating the final reward of a mission
 
Final Reward = Base Reward x max((100% + Gears Bonus + Empire Traits Bonus + Ship Bonus + Trooper Bonus + FGL Avatar Bonus - Total Corruption * 0.1%), 0.01)
</pre>
 
Minimum amount of Mission Reward Bonus is capped at 1% to avoid players gaining zero or negative rewards. Maximum mission reward Bonus are not capped.
 
<h2>Mission Cost</h2>
The only thing that affects Mission Cost is [[Corruption]].<br/><br/>
All Mission Cost are free as long as you have no [[Corruption]]. Every point of [[Corruption]] increases the cost of running a mission by 0.2%
 
<pre>
Formula of calculating the final cost of a mission
 
Final Cost = Base Cost x max(Total Corruption * 0.2%, 0)
</pre>
 
<h2>Mission Types</h2>
There are a total of 8 Mission Types for [[Troopers]], and 5 Mission Types for [[Qwitts]].
 
<h3>List of [[Troopers]] [[Missions]]</h3>
<table width='800' class='standardTable'>
<tr class='tableTitle'>
<td>
Name
</td>
<td>
Base Cost
</td>
<td>
Base Reward
</td>
<td>
Corruption
</td>
</tr>
 
<tr>
<td>
Heist
</td>
<td>
<font color='lime'>Free</font>
</td>
<td>
30 [[Credits]] per second
</td>
<td>
5 [[Corruption]]
</td>
</tr>
 
<tr>
<td>
Hijacking
</td>
<td>
<font color='lime'>Free</font>
</td>
<td>
5 [[Ocuriums]] per second
</td>
<td>
5 [[Corruption]]
</td>
</tr>
 
<tr>
<td>
Salvaging
</td>
<td>
<font color='pink'>200 [[Ocuriums]] per second</font>
</td>
<td>
0.008% base chance to find a [[Common Gear]] per second
</td>
<td>
20 [[Corruption]]
</td>
</tr>
 
<tr>
<td>
Hacking
</td>
<td>
<font color='pink'>500 [[Credits]] per second</font>
</td>
<td>
0.0014% base chance to find a [[Normal Access Key]] per second
</td>
<td>
20 [[Corruption]]
</td>
</tr>
 
<tr>
<td>
Supervising
</td>
<td>
<font color='lime'>Free</font>
</td>
<td>
Common [[Troopers]]: -10 [[Corruption]]<br/>
Rare [[Troopers]]: -25 [[Corruption]]<br/>
Epic [[Troopers]]: -100 [[Corruption]]<br/>
Legendary [[Troopers]]: -250 [[Corruption]]<br/>
</td>
<td>
20 [[Corruption]]
</td>
</tr>
 
<tr>
<td>
Manufacturing
</td>
<td>
<font color='pink'>1000 [[Credits]] per second</font><br/>
<font color='pink'>200 [[Ocuriums]] per second</font>
</td>
<td>
0.00105% base chance to find a [[Robot Part]] per second
</td>
<td>
50 [[Corruption]]
</td>
</tr>
 
<tr>
<td>
Counterfeiting
</td>
<td>
<font color='pink'>1000 [[Ocuriums]] per second</font>
</td>
<td>
0.0012% base chance to crafting a [[Virtual Mecha]] per second
</td>
<td>
20 [[Corruption]]
</td>
</tr>
 
<tr>
<td>
A.R.C
</td>
<td>
<font color='pink'>2000 [[Credits]] per second</font>
</td>
<td>
0.0001% base chance to craft an [[Initiator]] per second
</td>
<td>
250 [[Corruption]]
</td>
</tr>
</table>
 
<h3>List of [[Qwitts]] [[Missions]]</h3>
<table width='800' class='standardTable'>
<tr class='tableTitle'>
<td>
Name
</td>
<td>
Base Cost
</td>
<td>
Base Reward
</td>
<td>
[[Corruption]]
</td>
</tr>
 
<tr>
<td>
Heist
</td>
<td>
<font color='lime'>Free</font>
</td>
<td>
5 [[Credits]] per second
</td>
<td>
0 [[Corruption]]
</td>
</tr>
 
<tr>
<td>
Hijacking
</td>
<td>
<font color='lime'>Free</font>
</td>
<td>
1 [[Ocuriums]] per second
</td>
<td>
0 [[Corruption]]
</td>
</tr>
 
<tr>
<td>
Salvaging
</td>
<td>
<font color='lime'>Free</font>
</td>
<td>
0.0003% chance find a [[Common Gear]] per second
</td>
<td>
0 [[Corruption]]
</td>
</tr>
 
<tr>
<td>
Hacking
</td>
<td>
<font color='lime'>Free</font>
</td>
<td>
0.0021% chance find a [[Robotic Access Key]]
</td>
<td>
0 [[Corruption]]
</td>
</tr>
<tr>
<td>
Supervising
</td>
<td>
<font color='lime'>Free</font>
</td>
<td>
-1 [[Corruption]]
</td>
<td>
0 [[Corruption]]
</td>
</tr>
</table>
 
<h2>Updates</h2>
<pre>Change Log
 
Season 7
- Counterfeiting's corruption rating has been reduced by 80% (from 100 to 20)
- Counterfeiting's production has been increased by 50%
</pre>

Latest revision as of 06:25, 4 July 2024

The mission system has been completely revamped since Season 13 with the new Spacefarer system, making it more expandable, less time-consuming, and easier to manage.

Explore the Galaxy with Spacefarer!