Planet Management: Difference between revisions

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<h2>Planet Management</h2>
Players who own a [[Planet Deed]] NFT can rent and manage a [[Planet]].
Players who owns a [[Planet Deed]] NFT can rent a [[Planet]] as soon as they recruited [[Sparkie]] as [[Companion]].


<h2>Renting a planet</h2>
==Renting a Planet==
In order to start managing a planet, players will have to:


1. Start by renting a [[Planet]]. Click on the Planet tab, and then select "Rent a planet"
- Go to the "Planet" tab and select “Rent a Planet”


2. Next, enter a custom [[Planet]] name, and select a type of [[Planet]]
- Choose your Zone and [[Planet]] type


3. Click on the "Manage your planet" button
==Managing a Planet==


<h2>Planet Upgrades</h2>
Go to the "Planet" tab and select “Manage Your Planet”
Each upgrade performed will increase your planet [[Pollution]] by 1. There are a total of 13 different planet upgrades.


<h2>Extra Income</h2>
==Upgrading a Planet==
20% of all trait rerolling credit cost, 10% of ship terminal's credit profit and 10% of robotic encounter entry fee credit cost will now be distributed to all planet owners equally. These three new profit sharing amount will be merged into a single "extra income" stat


<h3>Lifeforce Mining</h3>
Upgrading a [[Planet]] now costs [[Credits]], with the cost increasing each time you upgrade.
<table width='800' class='standardTable'><tr class='tableTitle'>
<td>Upgrade</td>
<td>Description</td>
<td>Level 1</td>
<td>Level 2</td>
<td>Level 3</td>
<td>Level 4</td>
<td>Level 5</td>
<td>Level 6</td>
<td>Level 7</td>
<td>Level 8</td>
<td>Level 9</td>
<td>Level 10</td>
<td>Level 11</td>
<td>Level 12</td>
<td>Level 13</td>
<td>Level 14</td>
<td>Level 15</td>
<td>Level 16</td>
<td>Level 17</td>
<td>Level 18</td>
<td>Level 19</td>
<td>Level 20</td>
</tr>
 
<tr>
<td>Mining Capacity</td>
<td>Description</td>
<td>+0</td>
<td>+1</td>
<td>+2</td>
<td>+3</td>
<td>+4</td>
<td>+5</td>
<td>+6</td>
<td>+7</td>
<td>+8</td>
<td>+9</td>
<td>+10</td>
<td>+11</td>
<td>+12</td>
<td>+13</td>
<td>+14</td>
<td>+15</td>
<td>+16</td>
<td>+17</td>
<td>+18</td>
<td>+19</td>
</tr>
 
<tr>
<td>Mining Rate</td>
<td>Description</td>
<td>0%</td>
<td>3%</td>
<td>6%</td>
<td>9%</td>
<td>12%</td>
<td>15%</td>
<td>18%</td>
<td>21%</td>
<td>24%</td>
<td>27%</td>
<td>30%</td>
<td>33%</td>
<td>36%</td>
<td>39%</td>
<td>42%</td>
<td>45%</td>
<td>48%</td>
<td>51%</td>
<td>54%</td>
<td>57%</td>
</tr>
 
<tr>
<td>Tax Rate</td>
<td>Description</td>
<td>+0%</td>
<td>+1%</td>
<td>+2%</td>
<td>+3%</td>
<td>+4%</td>
<td>+5%</td>
<td>+6%</td>
<td>+7%</td>
<td>+8%</td>
<td>+9%</td>
<td>+10%</td>
<td>+11%</td>
<td>+12%</td>
<td>+13%</td>
<td>+14%</td>
<td>+15%</td>
<td>+16%</td>
<td>+17%</td>
<td>+18%</td>
<td>+19%</td>
</tr>
</table>
 
<h3>Planet Defence</h3>
<table width='800' class='standardTable'><tr class='tableTitle'>
<td>Upgrade</td>
<td>Description</td>
<td>Level 1</td>
<td>Level 2</td>
<td>Level 3</td>
<td>Level 4</td>
<td>Level 5</td>
<td>Level 6</td>
<td>Level 7</td>
<td>Level 8</td>
<td>Level 9</td>
<td>Level 10</td>
<td>Level 11</td>
<td>Level 12</td>
<td>Level 13</td>
<td>Level 14</td>
<td>Level 15</td>
<td>Level 16</td>
<td>Level 17</td>
<td>Level 18</td>
<td>Level 19</td>
<td>Level 20</td>
</tr>
 
<tr>
<td>Turret</td>
<td>Number of deployed Turrets</td>
<td>1</td>
<td>2</td>
<td>3</td>
<td>4</td>
<td>5</td>
<td>6</td>
<td>7</td>
<td>8</td>
<td>9</td>
<td>10</td>
<td>11</td>
<td>12</td>
<td>13</td>
<td>14</td>
<td>15</td>
<td>16</td>
<td>17</td>
<td>18</td>
<td>19</td>
<td>20</td>
</tr>
 
<tr>
<td>Defender Amount</td>
<td>Number of deployed Defenders</td>
<td>1</td>
<td>2</td>
<td>3</td>
<td>4</td>
<td>5</td>
<td>6</td>
<td>7</td>
<td>8</td>
<td>9</td>
<td>10</td>
<td>11</td>
<td>12</td>
<td>13</td>
<td>14</td>
<td>15</td>
<td>16</td>
<td>17</td>
<td>18</td>
<td>19</td>
<td>20</td>
</tr>
 
<tr>
<td>Defender Stat</td>
<td>Description</td>
<td>+50%</td>
<td>+100%</td>
<td>+150%</td>
<td>+200%</td>
<td>+250%</td>
<td>+300%</td>
<td>+350%</td>
<td>+400%</td>
<td>+450%</td>
<td>+500%</td>
<td>+550%</td>
<td>+600%</td>
<td>+650%</td>
<td>+700%</td>
<td>+750%</td>
<td>+800%</td>
<td>+850%</td>
<td>+900%</td>
<td>+950%</td>
<td>+1000%</td>
</tr>
</table>
 
<tr>
<td>Mission Reward</td>
<td>Description</td>
<td>+0%</td>
<td>+0.5%</td>
<td>+1%</td>
<td>+1.5%</td>
<td>+2%</td>
<td>+2.5%</td>
<td>+3%</td>
<td>+3.5%</td>
<td>+4%</td>
<td>+4.5%</td>
<td>+5%</td>
<td>+5.5%</td>
<td>+6%</td>
<td>+6.5%</td>
<td>+7%</td>
<td>+7.5%</td>
<td>+8%</td>
<td>+8.5%</td>
<td>+9%</td>
<td>+9.5%</td>
</tr>
</table>
 
<h3>Trading Hub</h3>
<table width='800' class='standardTable'><tr class='tableTitle'>
<td>Upgrade</td>
<td>Description</td>
<td>Level 1</td>
<td>Level 2</td>
<td>Level 3</td>
<td>Level 4</td>
<td>Level 5</td>
<td>Level 6</td>
<td>Level 7</td>
<td>Level 8</td>
<td>Level 9</td>
<td>Level 10</td>
<td>Level 11</td>
<td>Level 12</td>
<td>Level 13</td>
<td>Level 14</td>
<td>Level 15</td>
<td>Level 16</td>
<td>Level 17</td>
<td>Level 18</td>
<td>Level 19</td>
<td>Level 20</td>
</tr>
 
<tr>
<td>Mission Reward</td>
<td>Description</td>
<td>+0%</td>
<td>+1%</td>
<td>+2%</td>
<td>+3%</td>
<td>+4%</td>
<td>+5%</td>
<td>+6%</td>
<td>+7%</td>
<td>+8%</td>
<td>+9%</td>
<td>+10%</td>
<td>+11%</td>
<td>+12%</td>
<td>+13%</td>
<td>+14%</td>
<td>+15%</td>
<td>+16%</td>
<td>+17%</td>
<td>+18%</td>
<td>+19%</td>
</tr>
 
<tr>
<td>Corruption Upgrade</td>
<td>Description</td>
<td>0</td>
<td>-10</td>
<td>-20</td>
<td>-30</td>
<td>-40</td>
<td>-50</td>
<td>-60</td>
<td>-70</td>
<td>-80</td>
<td>-90</td>
<td>-100</td>
<td>-110</td>
<td>-120</td>
<td>-130</td>
<td>-140</td>
<td>-150</td>
<td>-160</td>
<td>?</td>
<td>?</td>
<td>?</td>
</tr>
 
<tr>
<td>Pollution Level</td>
<td>Description</td>
<td>?</td>
<td>?</td>
<td>?</td>
<td>?</td>
<td>?</td>
<td>?</td>
<td>?</td>
<td>?</td>
<td>?</td>
<td>?</td>
<td>?</td>
<td>?</td>
<td>?</td>
<td>?</td>
<td>?</td>
<td>?</td>
<td>?</td>
<td>?</td>
<td>?</td>
<td>?</td>
</tr>
 
</table>
 
<h2>Research Point</h2>
Every 5 seconds, players will gain [[Research Point]] according to the amount of [[Outlaw Troopers]], [https://play.cosmicclash.io/ Cosmic Clash] and [https://play.mechaworld.io/ Mecha Worlds] NFTs they own.
 
<h2>Benefits of owning a planet</h2>
- Taxing [[Credits]] from player who mines [[Lifeforces]] on the [[Planet]]
 
- Taxing [[Credits]] from player who mints [[Gears]], [[Qwitts]] and [[Planet Deed]]
 
- Taxing [[Credits]] from player who purifies [[Radioactive Shard]]
 
- Taxing [[Credits]] from players who trade on the [[Black Market]] and [[Exchange]]
 
- Mission reward bonus to all troopers
 
- Reduces Empire's Corruption
 
<h2>Upgrade Cost Table</h2>
<html><img src='https://play.outlawtroopers.io/images/planetUpgradeRequirement.png' /></html>
 
<h2>Upgrades</h2>
<pre>
Change Log
 
Season 7
- 20% of all trait rerolling credit cost, 10% of ship terminal's credit profit and 10% of robotic encounter entry fee credit cost will now be distributed to planet owners equally
- These three new profit sharing amount will be split evenly to all planet owners regardless of their planet type
- These three new profit sharing amount will be merged into one "extra income" stat
 
Season 8
- "Poisonous Planet" type is removed.
- Several planet upgrades are removed:
</pre>

Latest revision as of 08:44, 22 August 2025

Players who own a Planet Deed NFT can rent and manage a Planet.

Renting a Planet

- Go to the "Planet" tab and select “Rent a Planet”

- Choose your Zone and Planet type

Managing a Planet

Go to the "Planet" tab and select “Manage Your Planet”

Upgrading a Planet

Upgrading a Planet now costs Credits, with the cost increasing each time you upgrade.