Credit Ratio: Difference between revisions

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<h2>Credit Ratio</h2>
[[Credit Ratio]] is calculated based on the amount of [[Credits]] you receive compared to the amount of [[eFGL]] you pay for a [[Normal Encounter]].


The Credit Ratio is a rate of how many eFGL Token you will received from the [[FBX System]] for each million of [[Credits]] you pay.
For example, if you pay 10 eFGL to run a normal encounter and receive 200 million credits, your Credit Ratio is 1:20 million.


When you submit 500M Credits to the [[FBX System]], assuming the rate is 1:10M, you will then receive 50 eFGL token in return.
Please note that there is a [[Credit Cap]] for different [[Tiers]]. This limits the maximum credits you can receive per eFGL.  


This is also used in the [[Normal Encounters]] as a measurement of whether an encounter is "profitable".  
For example, at tier 5, the credit cap is 1 eFGL:15 million credits. Any credits above this cap will be burned.


For example, if you pay 10 eFGL to run a normal encounter, and receive 200m credits, your [[Credit Ratio]] is 1:20m.
You can check your [[Credit Ratio]] by clicking on the "[[Statistics]]" tab under "Community/Misc."
 
When you submit the 200M Credits you earned from this encounter to the [[FBX System]], you will receive 20 eFGL in return. You paid 10 eFGL as entry fee, and received 20 eFGL in return. This means that you have "Beaten the ratio" and made a profit just by playing the encounter.
 
Please note that this is not the only factor to determine your profit/lost during an encounter, as you will receive other virtual items such as [[Gears]], [[Ocurium]] and [[Holo-Tags]] etc.
 
<h2>Credit Reward Cap</h2>
This takes the ratio of your encounters and "caps" it. If you run an encounter and obtain a credit ratio higher than this cap, then the extra credits are "burned", you do not receive them.
 
The base cap is at 1:5M, this cap can be further upgraded by paying [[Lifeforces]].

Revision as of 05:22, 23 June 2024

Credit Ratio is calculated based on the amount of Credits you receive compared to the amount of eFGL you pay for a Normal Encounter.

For example, if you pay 10 eFGL to run a normal encounter and receive 200 million credits, your Credit Ratio is 1:20 million.

Please note that there is a Credit Cap for different Tiers. This limits the maximum credits you can receive per eFGL.

For example, at tier 5, the credit cap is 1 eFGL:15 million credits. Any credits above this cap will be burned.

You can check your Credit Ratio by clicking on the "Statistics" tab under "Community/Misc."