Default Skills

From Outlaw Troopers Wiki
Revision as of 21:19, 22 February 2024 by Roger (talk | contribs)
Jump to navigation Jump to search


Players have 3 free Default Skills slots, they can choose from a selection of 10 which skills to bring into an encounter.

Each skill can be upgraded up to level 5, they start at a 6000 Artifact cost and double each level.

The upgrading panel can be found in the Normal Encounters menu by clicking "Customize and Upgrade".

Auto Repair


Grants you a buff that automatically regenerates both your shield and armor by 30 per second for 5 seconds.

Cooldown: 30 seconds
Upgrade: -3 second cooldown

Defense Boost


Reduces incoming basic attack damage by 70% for 5 seconds.

Cooldown: 30 seconds
Upgrade: -3 second cooldown

EMP Blast


Stuns nearby enemies for 2 seconds.

Cooldown: 15 seconds
Upgrade: +1 second of stun per level

Armor Convert


Sacrifice 20% of your shield to regenerate 10% armor.

Cooldown: 9 seconds
Upgrade: +5% conversion

Shield Convert


Sacrifice 20% of your armor to regenerate 10% shield.

Cooldown: 9 seconds
Upgrade: +5% conversion

Missile Launcher


Launches 4 shield penetrating missiles towards random targets. Lasts 5 seconds.

Cooldown: 40 seconds
Upgrade: +2 missiles per level

Restructuring


Randomize all of your existing turrets.

Cooldown: 45 seconds
Upgrade: -3 second cooldown

Stabilizer


Remove stun, slow and burn. Immune to stun for 5 seconds.

Cooldown: 30 seconds
Upgrade: -3 second cooldown

Nullify


Instantly destroy your current target, does not work on Corruptors.

Cooldown: 40 seconds
Upgrade: +5 second cooldown

Mark


Mark a target, causing it to take 50% increased damage from basic attacks, lasts 5 seconds.

Cooldown: 5 seconds
Upgrade: +5 second duration