Layout Rerolling

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Rerolling

Players are able reroll an encounter's layout and mods before the start of a Normal Encounter.

Cost of reroll: 2 x Normal Access Key

Map Size Weight

Minimum Map Size: 4 x 4

Maximum Map Size: 6 x 5

Map width and height are rolled seperately with the following odds:

Size 4: 70%

Size 5: 15%

Size 6: 15%

Encounter Mods

Depending on how many credit nodes your layout contains you will have a varying number of Mods. Each credit node in your map causes one more mod to appear.

List of Mods

There are a total of 21 mods available, each giving different benefits and penalty:

ID

Penalty/Mod Name

Bonus/Penalty

0

Easy Mode

N/A

1

Node gives more reputation but lesser credits

-20% Credits, +50% Reputation

2

Node gives more credits but lesser reputation

+30% Credits, -40% Reputation

3

Area will spawn additional Thorners

+5% Credits

4

Area will spawn additional Cloner

+5% Credits

5

Area will spawn additional Berserker

+5% Credits

6

Area will spawn additional Pyros

+5% Credits

7

Enemy attack range increases by 50%

+5% Credits

8

Enemy has 50% increased armor and shield

+5% Credits

9

Enemy movement speed +20%

+5% Credits

10

Player's ship take 5% of their maximum shield and armor as damage whenever they use a skill

+5% Credits

11

All enemies can hit 2 additional targets

+7% Credits

12

Enemy's basic attack deals 30% increased damage

+10% Credits

13

Player's final maximum armor and shield reduces by 20%

+10% Credits

14

Increases player's skill cooldown time by 50%

+10% Credits

15

Player's movement speed -20%

+10% Reputation

16

Players take 30% increased damage from enemies

+10% Reputation

17

Area degen starts immediately

+10% Reputation

18

Area degen deals double damage

+10% Reputation

19

Player loses 2% of their maximum armor and shield per second when moving

+10% Reputation

20

Player takes 2% of their maximum armor and shield as damage each time an enemy is defeated

+10% Reputation

21

Player's basic attack deals 50% less damage

+10% Reputation

Additional Spawns

Encounter with mods that add additional spawn of certain enemy type has 10% chance to spawn addition enemy when each natural enemy spawn has occurs. Assuming a map has 90 enemies, each "Additional Spawn" mod will spawn approximately 9 extra enemies. With all 4 "Additional Spawn" mods, an encounter may spawn up to 126 enemies on average instead of the original 90.

Updates

Change Log

Season 6
- 30% Penalty on easy mode has been removed.


Updates

Change Log

Season 7
- Minimum layout size increased from 3 x 3 to 4 x 4
- Maximum layout size increased from 5 x 5 to 6 x 5
- The free map layout after you have cleared an encounter will always be a 4x4 map, and can only have up to 2 maximum credit nodes
- Amount of radiation node per map has been increased