Default Skills

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Revision as of 21:26, 22 February 2024 by Roger (talk | contribs)
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Players have 3 free Default Skills slots, they can choose from a selection of 10 which skills to bring into an encounter.

Each skill can be upgraded up to level 5, they start at a 6000 Artifact cost and double each level.

The upgrading panel can be found in the Normal Encounters menu by clicking "Customize and Upgrade".

List of all Skills

Name

Description

Cooldown

Upgrade


Auto Repair

Grants you a buff that automatically regenerates both your shield and armor by 30 per second for 5 seconds.

30 seconds

-3 second cooldown


Defense Boost

Reduces incoming basic attack damage by 70% for 5 seconds.

30 seconds

-3 second cooldown


EMP Blast

Stuns nearby enemies for 2 seconds.

15 seconds

+1 second stun duration


Armor Convert

Sacrifice 20% of your shield to regenerate 10% armor.

9 seconds

+5% conversion


Shield Convert

Sacrifice 20% of your armor to regenerate 10% shield.

9 seconds

+5% conversion


Missile Launcher

Launches 4 shield penetrating missiles towards random targets. Lasts 5 seconds.

40 seconds

+2 missiles


Restructuring

Randomize all of your existing turrets.

45 seconds

-3 second cooldown


Stabilizer

Remove stun, slow and burn. Immune to stun for 5 seconds.

30 seconds

-3 second cooldown


Nullify

Instantly destroy your current target, does not work on Corruptors.

40 seconds

-5 second cooldown


Mark

Mark a target, causing it to take 50% increased damage from basic attacks, lasts 5 seconds.

5 seconds

+5 second duration