A.R.C Initiator Quests: Difference between revisions

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<h2>Type of Objectives</h2>
<h2>Type of Objectives</h2>
<table class='standardTable'>
Common ARC: Total tier cleared x 10
<tr class='tableTitle'>
<td>
Type
</td>
<td>
Common
</td>
<td>
Rare
</td>
<td>
Epic
</td>
<td>
Legendary
</td>
<td>
Weighted
</td>
</tr>


<tr>
Rare ARC: Total tier cleared x 20
<td>
Gain [[Reputation]] from [[Encounters]]
</td>
<td>
500 ~ 1,000
</td>
<td>
7,000 ~ 15,000
</td>
<td>
15,000 ~ 30,000
</td>
<td>
40,000 ~ 80,000
</td>
<td>
10%
</td>
</tr>


<tr>
Epic ARC: Total tier cleared x 50
<td>
Gain [[Credits]] from [[Encounters]]
</td>
<td>
500M ~ 1B
</td>
<td>
10B ~ 20B
</td>
<td>
20B ~ 30B
</td>
<td>
30B ~ 50B
</td>
<td>
10%
</td>
</tr>


<tr>
Legendary ARC: Total tier cleared x 100
<td>
Gain [[Ocuriums]] from [[Encounters]]
</td>
<td>
1M ~ 10M
</td>
<td>
5M ~ 30M
</td>
<td>
10M ~ 40M
</td>
<td>
10M ~ 50M
</td>
<td>
10%
</td>
</tr>
 
<tr>
<td>
Gain [[Gears]] from [[Encounters]]
</td>
<td>
50 ~ 100
</td>
<td>
100 ~ 200
</td>
<td>
500 ~ 1000
</td>
<td>
1000 ~ 1500
</td>
<td>
10%
</td>
</tr>
 
<tr>
<td>
Defeat Pyro
</td>
<td>
5 ~ 50
</td>
<td>
20 ~ 200
</td>
<td>
50 ~ 400
</td>
<td>
100 ~ 600
</td>
<td>
10%
</td>
</tr>
 
<tr>
<td>
Defeat Operative
</td>
<td>
5 ~ 50
</td>
<td>
20 ~ 200
</td>
<td>
50 ~ 400
</td>
<td>
100 ~ 600
</td>
<td>
10%
</td>
</tr>
 
<tr>
<td>
Defeat Cloner
</td>
<td>
5 ~ 50
</td>
<td>
20 ~ 200
</td>
<td>
50 ~ 400
</td>
<td>
100 ~ 600
</td>
<td>
10%
</td>
</tr>
 
<tr>
<td>
Defeat Thorn
</td>
<td>
5 ~ 50
</td>
<td>
20 ~ 200
</td>
<td>
50 ~ 400
</td>
<td>
100 ~ 600
</td>
<td>
10%
</td>
</tr>
 
<tr>
<td>
Spend [[Normal Access Key]]
</td>
<td>
1 ~ 3
</td>
<td>
5 ~ 20
</td>
<td>
20 ~ 100
</td>
<td>
50 ~ 200
</td>
<td>
10%
</td>
</tr>
 
<tr>
<td>
Defeat Overseer
</td>
<td>
1 ~ 2
</td>
<td>
5 ~ 10
</td>
<td>
10 ~ 20
</td>
<td>
30 ~ 60
</td>
<td>
10%
</td>
</tr>
 
</table>
 
<h2>Type of Rewards</h2>
 
<table class='standardTable'>
 
<tr class='tableTitle'>
<td>
Reward
</td>
<td>
Common
</td>
<td>
Rare
</td>
<td>
Epic
</td>
<td>
Legendary
</td>
<td>
Weighted
</td>
</tr>
 
<tr>
<td>
[[Credits]]
</td>
<td>
50M ~ 100M
</td>
<td>
150M ~ 300M
</td>
<td>
500M ~ 1000M
</td>
<td>
1500M ~ 3000M
</td>
<td>
25%
</td>
</tr>
 
<tr>
<td>
[[Ocuriums]]
</td>
<td>
1M ~ 3M
</td>
<td>
5M ~ 10M
</td>
<td>
20M ~ 30M
</td>
<td>
50M ~ 75M
</td>
<td>
25%
</td>
</tr>
 
<tr>
<td>
[[Gears]]
</td>
<td>
50 x 200 Common [[Gears]] of same type
</td>
<td>
200 x 400 Common [[Gears]] of same type
</td>
<td>
600 x 800 Common [[Gears]] of same type
</td>
<td>
1000 Common [[Gears]] of same type
</td>
<td>
25%
</td>
</tr>
 
<tr>
<td>
[[Reputation]]
</td>
<td>
300 ~ 600
</td>
<td>
3,000 ~ 10,000
</td>
<td>
10,000 ~ 20,000
</td>
<td>
20,000 ~ 30,000
</td>
<td>
40%
</td>
</tr>
 
<tr>
<td>
[[Robot Parts]]
</td>
<td>
5 ~ 10
</td>
<td>
15 ~ 30
</td>
<td>
35 ~ 80
</td>
<td>
100 ~ 200
</td>
<td>
30%
</td>
</tr>
 
<tr>
<td>
[[Artifacts]]
</td>
<td>
100 ~ 200
</td>
<td>
500 ~ 1000
</td>
<td>
1000 ~ 3000
</td>
<td>
5000 ~ 7500
</td>
<td>
30%
</td>
</tr>
 
<tr>
<td>
[[Miniboss]] roll
</td>
<td>
1
</td>
<td>
2
</td>
<td>
4
</td>
<td>
6
</td>
<td>
5%
</td>
</tr>
 
</table>


<h2>Rarity chance to obtain from mission</h2>
<h2>Rarity chance to obtain from mission</h2>
Line 438: Line 38:
<pre>
<pre>
Change Log
Change Log
Season 7
- A.R.C are now easier to complete
- A.R.C objective simplified to only one single type of objective: Complete x total tier. For example, for a common A.R.C, you are required to clear a total of 10 tiers. You can choose to complete it by clearing 2 x Tier 5 encounters. Or by clearing a single Tier 10 encounter.
- Common: Total tier cleared x 10
- Rare: Total tier cleared x 20
- Epic: Total tier cleared x 50
- Legendary: Total tier cleared x 100
- A.R.C objective reroll removed, since there'll only be 1 possible objective


Season 6
Season 6

Revision as of 11:49, 23 July 2023

Unlock requirement

Recruit Fireflower.

A.R.C Initiator Quests

Players can start a A.R.C Initiator Quests by using an Initiator in the "A.R.C" tab.

Initiator has four different rarities: Common, Rare, Epic and Legendary.

A.R.C Initiator Quests are random task that gives you random reward. Initiators can be found by running A.R.C Missions and purifying Radioactive Shards.

Only Tier 5 or above count towards A.R.C objectives.

Rerolling quest objective

Players can pay a flat 20 Lifeforces fee to reroll the objective of an A.R.C quest once they've recruited Fireflower.

Type of Objectives

Common ARC: Total tier cleared x 10

Rare ARC: Total tier cleared x 20

Epic ARC: Total tier cleared x 50

Legendary ARC: Total tier cleared x 100

Rarity chance to obtain from mission

Common: 60%
Rare: 30%
Epic: 7%
Legendary: 3%

Ways to obtain A.R.C

- Running Missions
- Purifying Shards
- Daily free gifts from Access Pass
- Purchase from black market

Updates

Change Log

Season 7
- A.R.C are now easier to complete
- A.R.C objective simplified to only one single type of objective: Complete x total tier. For example, for a common A.R.C, you are required to clear a total of 10 tiers. You can choose to complete it by clearing 2 x Tier 5 encounters. Or by clearing a single Tier 10 encounter.
- Common: Total tier cleared x 10
- Rare: Total tier cleared x 20
- Epic: Total tier cleared x 50
- Legendary: Total tier cleared x 100
- A.R.C objective reroll removed, since there'll only be 1 possible objective

Season 6
- Lifeforce cost to reroll A.R.C objective increased from 10 to 20
- New way to obtain A.R.C initiators: Daily free gifts from [[Access Pass]]
- Only Tier 5 or above count towards A.R.C objectives