Instant Clear: Difference between revisions

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<h2>Instant Clear</h2>
<h2>Instant Clear</h2>
As of [[Season]] 6, players can spend [[Diamonds]] to instantly receive [[Encounter]] rewards.


<html>
These rewards are a flat reward, and are not affected by any bonuses or [[Map Layouts]], so no extra [[Keys]] are needed for higher rewards.  
<img src='https://play.outlawtroopers.io/images/instantclear.png'/>
</html>


As of [[Season]] 6, players can spend [[Diamond]] to instantly receive encounter reward. These rewards are flat reward, and are not affected by any bonuses or map layouts.
Some rewards given are lesser than clearing an encounter manually, however the [[Reputation]] reward given via [[Instant Clear]] is higher than average normal full clears.


Some rewards given are lesser than clearing an encounter manually, however reputaion reward given via instant clear are higher than average normal full clears.
You can only [[Instant Clear]] encounters that are tier 5 or above and have been previously unlocked.
 
Daily instant clears are limited to 7 and reset at 16:00 UTC every day.
 
<span style="color:red;font-weight:600">NOTE:  Instant Clears do NOT count towards [[A.R.C Initiator Quests]]</span>


<h2>Cost of Instant Clear</h2>
<h2>Cost of Instant Clear</h2>


Cost of diamond equals to the selected Tier number. For example: Tier 100 requires 100 diamond, Tier 200 requires 200 diamond.
Cost of [[Diamonds]] equals to the selected Tier number. For example: Tier 100 requires 100 diamonds, Tier 200 requires 200 diamonds.  
 
It also costs eFGL to instant clear.


Instant clear are not affected by map mods and map layout, so you don't have to spend extra keys to roll for higher rewards.
It also costs [[eFGL]] to instant clear.


<h2>Instant Reward</h2>
<h2>Instant Reward</h2>
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Gear Max: 3 gears per 1 eFGL entry fee<br/>
Gear Max: 3 gears per 1 eFGL entry fee<br/>
<br/>
<br/>
Virtuaal Mechas Min: 0.5 per 1 eFGL entry fee<br/>
Virtual Mechas Min: 0.5 per 1 eFGL entry fee<br/>
Virtuaal Mechas Max: 4.5 per 1 eFGL entry fee<br/>
Virtual Mechas Max: 4.5 per 1 eFGL entry fee<br/>
<br/>
<br/>
Holo-Tags Min: 5 per 1 key cost<br/>
Holo-Tags Min: 5 per 1 key cost<br/>
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<h2>Reputation Reward</h2>
<h2>Reputation Reward</h2>
Reputation Min: 15 reputation per 1 eFGL entry fee<br/>
Reputation Max: 25 reputation per 1 eFGL entry fee<br/>
<br/>
Reputation reward is not capped by entry fee, for example:
Reputation reward is not capped by entry fee, for example:
<br/>You will receive 12K reputation on average when instant clearing a Tier 100 encounter
<br/>You will receive 12K reputation on average when instant clearing a Tier 100 encounter
<br/>You will receive 18.25K reputation on average when instant clearing a Tier 150 encounter
<br/>You will receive 18.25K reputation on average when instant clearing a Tier 150 encounter
<h2>Updates</h2>
<pre>
Change Log
Season 7
- Instant Clear daily count now starts at 3 per day, this can be further upgraded
- Maximum instant clear per day is capped at 7
- Amount Daily Instant Clear count are now upgradable using lifeforce
- To balance out the increase of the overall maximum daily instant clear cap, gear reward and rep reward of Instant Clear have been reduced. Ocurium reward of Instant Clear has been increased
- Instant Clear will now give out Holo-Tags as reward
- Instant Clear now cost zero keys
- Instant Clear now gives out Normal Access Key as reward
</pre>

Latest revision as of 09:34, 25 June 2024

Instant Clear

As of Season 6, players can spend Diamonds to instantly receive Encounter rewards.

These rewards are a flat reward, and are not affected by any bonuses or Map Layouts, so no extra Keys are needed for higher rewards.

Some rewards given are lesser than clearing an encounter manually, however the Reputation reward given via Instant Clear is higher than average normal full clears.

You can only Instant Clear encounters that are tier 5 or above and have been previously unlocked.

Daily instant clears are limited to 7 and reset at 16:00 UTC every day.

NOTE: Instant Clears do NOT count towards A.R.C Initiator Quests

Cost of Instant Clear

Cost of Diamonds equals to the selected Tier number. For example: Tier 100 requires 100 diamonds, Tier 200 requires 200 diamonds.

It also costs eFGL to instant clear.

Instant Reward

You will receive randomized reward at the following range

Credit Min: 5M per 1 eFGL entry fee
Credit Max: 15M per 1 eFGL entry fee

Ocurium Min: 10K per 1 eFGL entry fee
Ocurium Max: 30K per 1 eFGL entry fee

Gear Min: 1 gear per 1 eFGL entry fee
Gear Max: 3 gears per 1 eFGL entry fee

Virtual Mechas Min: 0.5 per 1 eFGL entry fee
Virtual Mechas Max: 4.5 per 1 eFGL entry fee

Holo-Tags Min: 5 per 1 key cost
Holo-Tags Max: 20 per 1 key cost

Reputation Reward

Reputation Min: 15 reputation per 1 eFGL entry fee
Reputation Max: 25 reputation per 1 eFGL entry fee

Reputation reward is not capped by entry fee, for example:
You will receive 12K reputation on average when instant clearing a Tier 100 encounter
You will receive 18.25K reputation on average when instant clearing a Tier 150 encounter