Abyss Guide: Difference between revisions

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===Map Exploration===
===Map Exploration===
- All players begin with the same starting layout. ensuring at least 1 [[Diamond]] Deposit and 2 [[Artifact]] Deposits are visible at the start.
- All players begin with the same starting layout. ensuring at least 2 [[Artifacts]] Deposits are visible at the start.


- Uncleared Tiles: Guarded by monsters. Clearing them costs [[Robotic Access Keys]] and [[Credits]].
- Uncleared Tiles: Guarded by monsters. Clearing them costs [[Robotic Access Keys]] and [[Artifacts]].


- Reward Tiles: May drop resources like [[Genes]], [[A.R.C]], [[Robot Part]], [[Energy]], [[eOLT Tokens]], [[Artifacts]] and [[Abyss Fragments]].
- Reward Tiles: May drop resources like [[Genes]], [[Credits]], [[A.R.C]], [[Robot Part]], [[Ship Components]], [[Energy]], [[eOLT Tokens]], [[Artifacts]] and [[Abyss Fragments]].


- Specific Tiles: Capturing certain tiles will automatically construct structures on them.
- Specific Tiles: Capturing certain tiles will automatically construct structures on them.


- Event Tiles: Tiles that can trigger the <b>Echoes from Beneath</b> event when captured. (Available starting from Week 2 of the [[Season]].)
- Cleared Tiles: Move freely between them.


- Cleared Tiles: Move freely between them.
- Blocked Paths: Smash large rocks using [[Artifacts]].


- Blocked Paths: Smash large rocks using [[Diamonds]].
- Unbreakable Walls: Cannot travel to these tiles.


- Unique Layouts: Aside from the same starting zone, each player's [[Delve]] map layout remains unique, including their [[Replicas]].
- Unique Layouts: Aside from the same starting zone, each player's [[Delve]] map layout remains unique, including their [[Replicas]].
⚡ Echoes from Beneath 
The **Echoes from Beneath** event may trigger randomly while Delving in the Abyss.


===Structures and Buildings===
===Structures and Buildings===
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*Each [[Burrowbyte]] NFT = +5 workers.
*Each [[Burrowbyte]] NFT = +5 workers.


- [[Diamond]] Deposit tile: Capturing this constructs a [[Diamond]] Driller.
- Total worker count is shared across all your empires.
 


- [[Artifact]] Deposit tile: Capturing this constructs a [[Artifact]] Driller.
- [[Artifact]] Deposit tile: Capturing this constructs a [[Artifact]] Driller.


- Driller: The Driller requires Workers to operate. It will automatically produce [[Diamonds]] or [[Artifacts]] when active. Can be boosted by [[Scientists]] or [[Burrowbyte]].
- Driller: The Driller requires Workers to operate. It will automatically produce [[Artifacts]] when active. Can be boosted by [[Scientist]] or [[Burrowbyte]].
 
⚠️ Pay attention: if you don’t have enough workers, Driller efficiency will be reduced.


- Teleporters: You can build up to 10 Teleporters. Teleporters allow instant travel between locations and can be demolished if needed.
- Teleporters: You can build up to 10 Teleporters. Teleporters allow instant travel between locations and can be demolished if needed.


===Burrowbyte and Scientiest===
===Burrowbyte and Scientist===
- [[Burrowbyte]]: Counts as 5 workers. Can also be assigned to a Driller for a 2× boost.
- [[Burrowbyte]]: Counts as 5 workers. Can also be assigned to a Driller for a 2× boost.


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- Limited [[Scientist]]: 20× boost, requires +6 workers per Driller.
- Limited [[Scientist]]: 20× boost, requires +6 workers per Driller.
- [[Burrowbyte]] and [[Scientist]] are shared across all your empires.


===Combat===
===Combat===
- Monsters grow stronger the deeper you go.
- Monsters grow stronger the deeper you go.


- Biocraft Requirements:
- [[Biocraft]] requirements:


* Minimum 3 [[Biocrafts]] are required for each battle.
*Minimum 3 [[Biocrafts]] are required for each battle.


* Maximum 5 [[Biocrafts]] can be deployed.
*Maximum 5 [[Biocrafts]] can be deployed.


- [[Biocraft]] HP is saved after each battle, but enemy HP resets if you fail.
*Dead [[Biocrafts]] must be removed, replaced or respawned.


- [[Biocrafts]] heal 1 HP every 5 seconds.
- [[Biocraft]] healing and respawn:


===Biocraft Management===
*[[Biocraft]] HP is saved after each battle, but enemy HP resets if you fail.
- Defeated [[Biocrafts]]: Become inactive and must be removed or replaced.


- Auto-Heal: All [[Biocrafts]] fully heal twice daily at 4:00 UTC and 16:00 UTC.
*Injured [[Biocrafts]] heals 3% of their maximum HP every hour.


- Emergency Recovery:
*[[Medibot]] heals your [[Biocraft]] for 1 HP every 5 seconds.


* Healing: Costs [[Artifacts]] based on the Biocraft’s missing HP.
*Dead [[Biocrafts]] automatically respawn at 16:00 UTC with 1 HP.


* Revival: Costs [[Artifacts]] based on the Biocraft’s level, rarity, and the type of [[Genes]] required to craft it.
*Healing: Costs [[Artifacts]] based on the Biocraft’s missing HP.
 
*Revival: Costs [[Nature Genes]] based on the Biocraft’s rarity.


==Arena==
==Arena==
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===Arena PvP Battles===
===Arena PvP Battles===
- Battle other players for NFT [[Prizes]]! The competition will be intense, so upgrade your [[Biocrafts]] and master your lineup strategy quickly.
Arena is a competitive mode in [[Outlaw Troopers]] where players battle other empires using their [[Biocrafts]] to earn rewards and climb the [[Weekly Leaderboard]].
 
- Arena is free to enter, with up to 20 battles available per day.
 
- Each Arena victory grants [[Energy]], [[Artifacts]] and [[Nature Genes]], scaled by your empire level.


- Arena costs 3 [[Energy]] per battle. You can battle up to 20 times a day.
- Additional rewards are available through the [[Weekly Leaderboard]] [[Prizes]].


- Opponents are matched based on your win ratio.
- Opponents are matched based on your win ratio.
- Winning a battle earns you 3 medals and 3 [[eOLT Tokens]]; losing earns you 0.


- Tiebreakers are determined by win rate.
- Tiebreakers are determined by win rate.
- This is similar to Delving, but now you’re battling other players' lineups.


===Dark Depths===
===Dark Depths===
- Challenge three different bosses, each offering unique rewards:
- Challenge three different bosses, each offering unique rewards:
*Zarath the Void Reaver (Easy Mode): Accompanied by 2 random minions, rewards [[Artifacts]] and [[Credits]].
*Zarath the Void Reaver (Easy Mode): Rewards [[Artifacts]] and [[Credits]].


*Vexor the Cypher Archon (Medium Mode): Accompanied by 3 random minions, rewards [[Diamonds]] and [[Robotic Keys]].
*Vexor the Cypher Archon (Medium Mode): Rewards [[Nature Genes]] and [[Robotic Keys]].


*Nyx the Data Devourer (Hard Mode): Accompanied by 4 random minions, rewards [[A.R.C]] and [[Lifeforce]].
*Nyx the Data Devourer (Hard Mode): Rewards [[A.R.C]] and [[Lifeforce]].


- To challenge the Dark Depths, you need [[Cybernetic Keys]]. The number of keys required depends on the boss you challenge.
- To challenge the Dark Depths, you need [[Cybernetic Keys]]. The number of keys required depends on the boss you challenge.

Latest revision as of 08:05, 30 October 2025

Overview

The Abyss is a game mode where you craft and upgrade creatures called Biocrafts. Use them to Delve for resources and battle for Prizes.

Laboratory: Create and upgrade your Biocraft army.

Delve: Explore for resources and compete for Leaderboard rewards by Delving deeper.

Arena: Compete in PvP battles or challenge Dark Depths bosses for unique rewards.

Laboratory

The Laboratory is where you craft and upgrade your Biocrafts. Use the in-game Lab Guide to learn about Genes and the special abilities of each Biocraft.

Getting Started

- Click "Manage Biocrafts" to build your army.

- Start with five free Biocrafts by clicking "Craft Now".

Upgrading Biocrafts

- Use Artifacts and Energy to upgrade your Biocrafts.

- Click "View Detail" to see their stats and abilities.

Delve

Once your Biocrafts are ready, click the "Delve" button to explore the infinite Delve map.

Map Exploration

- All players begin with the same starting layout. ensuring at least 2 Artifacts Deposits are visible at the start.

- Uncleared Tiles: Guarded by monsters. Clearing them costs Robotic Access Keys and Artifacts.

- Reward Tiles: May drop resources like Genes, Credits, A.R.C, Robot Part, Ship Components, Energy, eOLT Tokens, Artifacts and Abyss Fragments.

- Specific Tiles: Capturing certain tiles will automatically construct structures on them.

- Cleared Tiles: Move freely between them.

- Blocked Paths: Smash large rocks using Artifacts.

- Unbreakable Walls: Cannot travel to these tiles.

- Unique Layouts: Aside from the same starting zone, each player's Delve map layout remains unique, including their Replicas.


⚡ Echoes from Beneath

The **Echoes from Beneath** event may trigger randomly while Delving in the Abyss.

Structures and Buildings

- Void Hole tiles: When you capture this tile, it will automatically construct a Reactor on it.

- Reactor: The Reactor will drain power from the Void Hole and provide power to all nearby cleared empty tiles. Once a Reactor is created, any surrounding tiles (Large Cross Area) you capture will automatically transform into Worker's Hideout.

- Worker's Hideout: Each Worker's Hideout provides 1 worker.

- Ways to gain workers:

  • Start with 5 free workers.
  • Clear Void Holes and nearby tiles for more workers.

- Total worker count is shared across all your empires.


- Artifact Deposit tile: Capturing this constructs a Artifact Driller.

- Driller: The Driller requires Workers to operate. It will automatically produce Artifacts when active. Can be boosted by Scientist or Burrowbyte.

⚠️ Pay attention: if you don’t have enough workers, Driller efficiency will be reduced.

- Teleporters: You can build up to 10 Teleporters. Teleporters allow instant travel between locations and can be demolished if needed.

Burrowbyte and Scientist

- Burrowbyte: Counts as 5 workers. Can also be assigned to a Driller for a 2× boost.

- Epic Scientist: 5× boost, requires +2 workers per Driller.

- Legendary Scientist: 10× boost, requires +4 workers per Driller.

- Limited Scientist: 20× boost, requires +6 workers per Driller.

- Burrowbyte and Scientist are shared across all your empires.

Combat

- Monsters grow stronger the deeper you go.

- Biocraft requirements:

  • Minimum 3 Biocrafts are required for each battle.
  • Dead Biocrafts must be removed, replaced or respawned.

- Biocraft healing and respawn:

  • Biocraft HP is saved after each battle, but enemy HP resets if you fail.
  • Injured Biocrafts heals 3% of their maximum HP every hour.
  • Dead Biocrafts automatically respawn at 16:00 UTC with 1 HP.
  • Healing: Costs Artifacts based on the Biocraft’s missing HP.
  • Revival: Costs Nature Genes based on the Biocraft’s rarity.

Arena


And finally... the Arena!

There are two types of battles: Arena PvP Battles and Dark Depths (boss battles).

Arena PvP Battles

Arena is a competitive mode in Outlaw Troopers where players battle other empires using their Biocrafts to earn rewards and climb the Weekly Leaderboard.

- Arena is free to enter, with up to 20 battles available per day.

- Each Arena victory grants Energy, Artifacts and Nature Genes, scaled by your empire level.

- Additional rewards are available through the Weekly Leaderboard Prizes.

- Opponents are matched based on your win ratio.

- Tiebreakers are determined by win rate.

Dark Depths

- Challenge three different bosses, each offering unique rewards:

- To challenge the Dark Depths, you need Cybernetic Keys. The number of keys required depends on the boss you challenge.


That's it for this guide! Good luck entering the Abyss!