Abyss Guide: Difference between revisions

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=== Upgrading Biocrafts ===
=== Upgrading Biocrafts ===
- Use [[Artifacts]] to upgrade your [[Biocrafts]].
- Use [[Artifacts]] and [[Energy]] to upgrade your [[Biocrafts]].


- Click "View Detail" to see their stats and abilities.
- Click "View Detail" to see their stats and abilities.
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===Map Exploration===
===Map Exploration===
- All players begin with the same starting layout. This guarantees that each player will have at least one Void Hole, Diamond Deposit, and Ocurium Deposit visible at the start.
- Uncleared Tiles: Guarded by monsters. Clearing them costs [[Robotic Access Keys]] and [[Credits]].
- Uncleared Tiles: Guarded by monsters. Clearing them costs [[Robotic Access Keys]] and [[Credits]].


- Reward Tiles: Some tiles drop resources like [[Credits]], [[Diamonds]], [[A.R.C]], [[Robot Part]], [[Energy]], [[eOLT Tokens]], [[Nanoflux]], [[Artifacts]], [[Genes]] and [[Rock Fragment]].
- Reward Tiles: Some tiles drop resources like [[Genes]], [[A.R.C]], [[Robot Part]], [[Energy]], [[eOLT Tokens]], [[Nanoflux]], [[Artifacts]], [[Research Points]] and [[Abyss Fragments]].
 
- Specific Tiles: Capturing certain tiles will automatically construct structures on them.
 
- Event Tiles: Tiles that can trigger the <b>Echoes from Beneath</b> event when captured. (Available starting from Week 2 of the [[Season]].)


- Cleared Tiles: Move freely between them.
- Cleared Tiles: Move freely between them.


- Blocked Paths: Smash large rocks using [[Energy]].
- Blocked Paths: Smash large rocks using [[Diamonds]].
 
- Unique Layouts: Aside from the same starting zone, each player's [[Delve]] map layout remains unique, including their [[Replicas]].
 
===Structures and Buildings===
- Void Hole tiles: When you capture this tile, it will automatically construct a Reactor on it.
 
- Reactor: The Reactor will drain power from the Void Hole and provide power to all nearby cleared empty tiles. Once a Reactor is created, any surrounding tiles ([[Large Cross Area]]) you capture will automatically transform into Worker's  Hideout.
 
- Worker's Hideout: Each Worker's Hideout provides 1 worker.


- Unique Layouts: Every player's Delve map is different, even for their [[Replicas]]. No two maps are the same.
Additionally, each [[Hoverbot]] NFT you own grants you 1 worker.
 
- Diamond Deposit tile: When you capture this tile, it will automatically construct a Driller on it.
 
- Ocurium Deposit tile: When you capture this tile, it will automatically construct a Driller on it.
 
- Driller: The Driller requires Workers to operate. It will automatically produce [[Diamonds]] or [[Ocuriums]], depending on the type of Driller. You can assign a [[Scientist]] to this structure to increase the capacity and production value.
 
- Teleporters: You can build up to 10 Teleporters. Teleporters allow instant travel between locations and can be demolished if needed.
 
===Scientist Bonuses===
Epic [[Scientist]]: 5x production boost when assigned to a Driller. Requires +2 workers per Driller.
 
Legendary [[Scientist]]: 10x production boost when assigned to a Driller. Requires +4 workers per Driller.
 
Limited [[Scientist]]: 20x production boost when assigned to a Driller. Requires +6 workers per Driller.


===Combat===
===Combat===
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- Emergency Recovery:
- Emergency Recovery:


* Healing: Costs [[Diamonds]] based on the Biocraft’s missing HP.
* Healing: Costs [[Artifacts]] based on the Biocraft’s missing HP.
 
* Revival: Costs [[Diamonds]] based on the Biocraft’s level, rarity, and the type of [[Genes]] required to craft it.


=== Special Event===
* Revival: Costs [[Artifacts]] based on the Biocraft’s level, rarity, and the type of [[Genes]] required to craft it.
There's a small chance to trigger the "Echo from Beneath" event each time an uncleared tile is cleared. This event can only be triggered starting from Week 2 of the [[Season]].


==Arena==
==Arena==
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===Dark Depths===
===Dark Depths===
- Challenge three different bosses, each offering unique rewards:
- Challenge three different bosses, each offering unique rewards:
*Zarath the Void Reaver (Easy Mode): Accompanied by 2 random minions, rewards [[Research Points]].
*Zarath the Void Reaver (Easy Mode): Accompanied by 2 random minions, rewards [[Artifacts]] and [[Research Points]].


*Vexor the Cypher Archon (Medium Mode): Accompanied by 3 random minions, rewards [[Artifacts]] and [[Robotic Keys]].
*Vexor the Cypher Archon (Medium Mode): Accompanied by 3 random minions, rewards [[Diamonds]] and [[Robotic Keys]].


*Nyx the Data Devourer (Hard Mode): Accompanied by 4 random minions, rewards [[A.R.C]] and [[Lifeforce]].
*Nyx the Data Devourer (Hard Mode): Accompanied by 4 random minions, rewards [[A.R.C]] and [[Lifeforce]].

Latest revision as of 09:38, 1 May 2025

Overview

The Abyss is a game mode where you craft and upgrade creatures called Biocrafts. Use them to Delve for resources and battle for Prizes.

Laboratory: Create and upgrade your Biocraft army.

Delve: Explore for resources and compete for Leaderboard rewards by Delving deeper.

Arena: Compete in PvP battles or challenge Dark Depths bosses for unique rewards.

Laboratory

The Laboratory is where you craft and upgrade your Biocrafts. Use the in-game Lab Guide to learn about Genes and the special abilities of each Biocraft.

Getting Started

- Click "Manage Biocrafts" to build your army.

- Start with five free Biocrafts by clicking "Craft Now".

Upgrading Biocrafts

- Use Artifacts and Energy to upgrade your Biocrafts.

- Click "View Detail" to see their stats and abilities.

Delve

Once your Biocrafts are ready, click the "Delve" button to explore the infinite Delve map.

Map Exploration

- All players begin with the same starting layout. This guarantees that each player will have at least one Void Hole, Diamond Deposit, and Ocurium Deposit visible at the start.

- Uncleared Tiles: Guarded by monsters. Clearing them costs Robotic Access Keys and Credits.

- Reward Tiles: Some tiles drop resources like Genes, A.R.C, Robot Part, Energy, eOLT Tokens, Nanoflux, Artifacts, Research Points and Abyss Fragments.

- Specific Tiles: Capturing certain tiles will automatically construct structures on them.

- Event Tiles: Tiles that can trigger the Echoes from Beneath event when captured. (Available starting from Week 2 of the Season.)

- Cleared Tiles: Move freely between them.

- Blocked Paths: Smash large rocks using Diamonds.

- Unique Layouts: Aside from the same starting zone, each player's Delve map layout remains unique, including their Replicas.

Structures and Buildings

- Void Hole tiles: When you capture this tile, it will automatically construct a Reactor on it.

- Reactor: The Reactor will drain power from the Void Hole and provide power to all nearby cleared empty tiles. Once a Reactor is created, any surrounding tiles (Large Cross Area) you capture will automatically transform into Worker's Hideout.

- Worker's Hideout: Each Worker's Hideout provides 1 worker.

Additionally, each Hoverbot NFT you own grants you 1 worker.

- Diamond Deposit tile: When you capture this tile, it will automatically construct a Driller on it.

- Ocurium Deposit tile: When you capture this tile, it will automatically construct a Driller on it.

- Driller: The Driller requires Workers to operate. It will automatically produce Diamonds or Ocuriums, depending on the type of Driller. You can assign a Scientist to this structure to increase the capacity and production value.

- Teleporters: You can build up to 10 Teleporters. Teleporters allow instant travel between locations and can be demolished if needed.

Scientist Bonuses

Epic Scientist: 5x production boost when assigned to a Driller. Requires +2 workers per Driller.

Legendary Scientist: 10x production boost when assigned to a Driller. Requires +4 workers per Driller.

Limited Scientist: 20x production boost when assigned to a Driller. Requires +6 workers per Driller.

Combat

- Monsters grow stronger the deeper you go.

- Biocraft Requirements:

  • Minimum 3 Biocrafts are required for each battle.

- Biocraft HP is saved after each battle, but enemy HP resets if you fail.

- Biocrafts heal 1 HP every 5 seconds.

Biocraft Management

- Defeated Biocrafts: Become inactive and must be removed or replaced.

- Auto-Heal: All Biocrafts fully heal twice daily at 4:00 UTC and 16:00 UTC.

- Emergency Recovery:

  • Healing: Costs Artifacts based on the Biocraft’s missing HP.
  • Revival: Costs Artifacts based on the Biocraft’s level, rarity, and the type of Genes required to craft it.

Arena


And finally... the Arena!

There are two types of battles: Arena PvP Battles and Dark Depths (boss battles).

Arena PvP Battles

- Battle other players for NFT Prizes! The competition will be intense, so upgrade your Biocrafts and master your lineup strategy quickly.

- Arena costs 3 Energy per battle. You can battle up to 20 times a day.

- Opponents are matched based on your win ratio.

- Winning a battle earns you 3 medals and 3 eOLT Tokens; losing earns you 0.

- Tiebreakers are determined by win rate.

- This is similar to Delving, but now you’re battling other players' lineups.

Dark Depths

- Challenge three different bosses, each offering unique rewards:

  • Vexor the Cypher Archon (Medium Mode): Accompanied by 3 random minions, rewards Diamonds and Robotic Keys.
  • Nyx the Data Devourer (Hard Mode): Accompanied by 4 random minions, rewards A.R.C and Lifeforce.

- To challenge the Dark Depths, you need Cybernetic Keys. The number of keys required depends on the boss you challenge.


That's it for this guide! Good luck entering the Abyss!