Abyss Guide: Difference between revisions
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- Worker's Hideout: Each Worker's Hideout provides 1 worker. | - Worker's Hideout: Each Worker's Hideout provides 1 worker. | ||
- Ways to gain workers: | |||
*Start with 5 free workers. | |||
*Clear Void Holes and nearby tiles for more workers. | |||
*Each [[Hoverbot]] NFT = +1 worker. | |||
- Driller: The Driller requires Workers to operate. It will automatically produce [[Diamonds]] or [[Artifacts]] | *Each [[Burrowbyte]] NFT = +5 workers. | ||
- [[Diamond]] Deposit tile: Capturing this constructs a [[Diamond]] Driller. | |||
- [[Artifact]] Deposit tile: Capturing this constructs a [[Artifact]] Driller. | |||
- Driller: The Driller requires Workers to operate. It will automatically produce [[Diamonds]] or [[Artifacts]] when active. Can be boosted by [[Scientist]] or [[Burrowbyte]]. | |||
⚠️ Pay attention: if you don’t have enough workers, Driller efficiency will be reduced. | |||
- Teleporters: You can build up to 10 Teleporters. Teleporters allow instant travel between locations and can be demolished if needed. | - Teleporters: You can build up to 10 Teleporters. Teleporters allow instant travel between locations and can be demolished if needed. | ||
===Scientist | ===Burrowbyte and Scientist=== | ||
- [[Burrowbyte]]: Counts as 5 workers. Can also be assigned to a Driller for a 2× boost. | |||
- Epic [[Scientist]]: 5× boost, requires +2 workers per Driller. | |||
Legendary [[Scientist]]: | - Legendary [[Scientist]]: 10× boost, requires +4 workers per Driller. | ||
Limited [[Scientist]]: | - Limited [[Scientist]]: 20× boost, requires +6 workers per Driller. | ||
===Combat=== | ===Combat=== | ||
- Monsters grow stronger the deeper you go. | - Monsters grow stronger the deeper you go. | ||
- Biocraft | - [[Biocraft]] requirements: | ||
* Minimum 3 [[Biocrafts]] are required for each battle. | *Minimum 3 [[Biocrafts]] are required for each battle. | ||
* Maximum 5 [[Biocrafts]] can be deployed. | *Maximum 5 [[Biocrafts]] can be deployed. | ||
*Dead [[Biocrafts]] must be removed, replaced or respawned. | |||
- [[ | - [[Biocraft]] healing and respawn: | ||
*[[Biocraft]] HP is saved after each battle, but enemy HP resets if you fail. | |||
*Injured [[Biocrafts]] no longer regenerate HP over time. | |||
*Dead [[Biocrafts]] automatically respawn at 16:00 UTC with 1 HP. | |||
* Healing: Costs [[Artifacts]] based on the Biocraft’s missing HP. | *Healing: Costs [[Artifacts]] based on the Biocraft’s missing HP. | ||
* Revival: Costs [[Artifacts]] based on the Biocraft’s level, rarity, and | *Revival: Costs [[Artifacts]] based on the Biocraft’s level, rarity, and [[Genes]] used in crafting. | ||
==Arena== | ==Arena== | ||
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===Dark Depths=== | ===Dark Depths=== | ||
- Challenge three different bosses, each offering unique rewards: | - Challenge three different bosses, each offering unique rewards: | ||
*Zarath the Void Reaver (Easy Mode): | *Zarath the Void Reaver (Easy Mode): Rewards [[Artifacts]] and [[Credits]]. | ||
*Vexor the Cypher Archon (Medium Mode): | *Vexor the Cypher Archon (Medium Mode): Rewards [[Diamonds]] and [[Robotic Keys]]. | ||
*Nyx the Data Devourer (Hard Mode): | *Nyx the Data Devourer (Hard Mode): Rewards [[A.R.C]] and [[Lifeforce]]. | ||
- To challenge the Dark Depths, you need [[Cybernetic Keys]]. The number of keys required depends on the boss you challenge. | - To challenge the Dark Depths, you need [[Cybernetic Keys]]. The number of keys required depends on the boss you challenge. |
Latest revision as of 09:57, 23 August 2025
Overview
The Abyss is a game mode where you craft and upgrade creatures called Biocrafts. Use them to Delve for resources and battle for Prizes.
Laboratory: Create and upgrade your Biocraft army.
Delve: Explore for resources and compete for Leaderboard rewards by Delving deeper.
Arena: Compete in PvP battles or challenge Dark Depths bosses for unique rewards.
Laboratory
The Laboratory is where you craft and upgrade your Biocrafts. Use the in-game Lab Guide to learn about Genes and the special abilities of each Biocraft.
Getting Started
- Click "Manage Biocrafts" to build your army.
- Start with five free Biocrafts by clicking "Craft Now".
Upgrading Biocrafts
- Use Artifacts and Energy to upgrade your Biocrafts.
- Click "View Detail" to see their stats and abilities.
Delve
Once your Biocrafts are ready, click the "Delve" button to explore the infinite Delve map.
Map Exploration
- All players begin with the same starting layout. ensuring at least 1 Diamond Deposit and 2 Artifact Deposits are visible at the start.
- Uncleared Tiles: Guarded by monsters. Clearing them costs Robotic Access Keys and Credits.
- Reward Tiles: May drop resources like Genes, A.R.C, Robot Part, Energy, eOLT Tokens, Artifacts and Abyss Fragments.
- Specific Tiles: Capturing certain tiles will automatically construct structures on them.
- Event Tiles: Tiles that can trigger the Echoes from Beneath event when captured. (Available starting from Week 2 of the Season.)
- Cleared Tiles: Move freely between them.
- Blocked Paths: Smash large rocks using Diamonds.
- Unique Layouts: Aside from the same starting zone, each player's Delve map layout remains unique, including their Replicas.
Structures and Buildings
- Void Hole tiles: When you capture this tile, it will automatically construct a Reactor on it.
- Reactor: The Reactor will drain power from the Void Hole and provide power to all nearby cleared empty tiles. Once a Reactor is created, any surrounding tiles (Large Cross Area) you capture will automatically transform into Worker's Hideout.
- Worker's Hideout: Each Worker's Hideout provides 1 worker.
- Ways to gain workers:
- Start with 5 free workers.
- Clear Void Holes and nearby tiles for more workers.
- Each Hoverbot NFT = +1 worker.
- Each Burrowbyte NFT = +5 workers.
- Diamond Deposit tile: Capturing this constructs a Diamond Driller.
- Artifact Deposit tile: Capturing this constructs a Artifact Driller.
- Driller: The Driller requires Workers to operate. It will automatically produce Diamonds or Artifacts when active. Can be boosted by Scientist or Burrowbyte.
⚠️ Pay attention: if you don’t have enough workers, Driller efficiency will be reduced.
- Teleporters: You can build up to 10 Teleporters. Teleporters allow instant travel between locations and can be demolished if needed.
Burrowbyte and Scientist
- Burrowbyte: Counts as 5 workers. Can also be assigned to a Driller for a 2× boost.
- Epic Scientist: 5× boost, requires +2 workers per Driller.
- Legendary Scientist: 10× boost, requires +4 workers per Driller.
- Limited Scientist: 20× boost, requires +6 workers per Driller.
Combat
- Monsters grow stronger the deeper you go.
- Biocraft requirements:
- Minimum 3 Biocrafts are required for each battle.
- Maximum 5 Biocrafts can be deployed.
- Dead Biocrafts must be removed, replaced or respawned.
- Biocraft healing and respawn:
- Biocraft HP is saved after each battle, but enemy HP resets if you fail.
- Injured Biocrafts no longer regenerate HP over time.
- Dead Biocrafts automatically respawn at 16:00 UTC with 1 HP.
- Healing: Costs Artifacts based on the Biocraft’s missing HP.
Arena
And finally... the Arena!
There are two types of battles: Arena PvP Battles and Dark Depths (boss battles).
Arena PvP Battles
- Battle other players for NFT Prizes! The competition will be intense, so upgrade your Biocrafts and master your lineup strategy quickly.
- Arena costs 3 Energy per battle. You can battle up to 20 times a day.
- Opponents are matched based on your win ratio.
- Winning a battle earns you 3 medals and 3 eOLT Tokens; losing earns you 0.
- Tiebreakers are determined by win rate.
- This is similar to Delving, but now you’re battling other players' lineups.
Dark Depths
- Challenge three different bosses, each offering unique rewards:
- Vexor the Cypher Archon (Medium Mode): Rewards Diamonds and Robotic Keys.
- To challenge the Dark Depths, you need Cybernetic Keys. The number of keys required depends on the boss you challenge.
That's it for this guide! Good luck entering the Abyss!