Normal Encounters

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Entering a normal encounter

Players can enter a normal encounter only after they have completed the in-game tutorial. Click on the "Encounter" button on the top of the screen to open up the encounter UI, next, select "Normal Encounters".

Encounter Rules

Ship (either virtual or NFTs]] and Troopers, preferably ones with Tactician and Power slots, are required to enter a normal encounter.
You can only equip Tactician Gears and Power Gears before you enter an encounter. Once you've entered an encounter, you can no longer change your Gears
Amount of Gears you can equip is decided by your Gear Score Limit. You can increase your Gear Score Limit by upgrading them using Artifacts
Encounters will end when you defeat the final boss or when you're defeated by an enemy. You will still keep all rewards you have won up until this point should you have been defeated.
Clear the boss node to unlock next tier.

Tiers

Tiers are also known as Levels. There are unlimited tiers. First four tiers of a normal encounter are free of charge, but they do not give you any Credits or Reputation.

After the forth tier, you'll require a Normal Access Key + FGL Token in order to start an encounter.

Entry fees scale according to tiers, higher tiers require more keys and token to enter.

Key cost is capped at 10 Keys. Where as FGL Token cost is capped at 300 FGL.

Nodes

What are Nodes?

Each encounter, whether it is a Normal Encounters or Robotic Encounters, consist of different amount of Nodes. Nodes are travelable path. Each Node may have a random Node Reward.

No single encounter will remain the same forever. Each level will be different from every other level, as rewards and node path are all randomly generated for every new instance.

Node Path Generation

Tiers

Grid Size

Path to boss

1 ~ 5

3 x 3

3

6 ~ 10

3 x 3

4

11 ~ 15

3 x 4

5

16 ~ 20

4 x 4

6

21 ~ 25

4 x 4

7

26 ~ 30

4 x 5

8

31 ~ 35

4 x 5

8

36 ~ 40

4 x 5

9

41 ~ 45

5 x 5

9

46 ~ 50

5 x 5

10

51 ~ 55

5 x 6

10

56 ~ 60

5 x 6

11

61++

5 x 6

12+

Node Rewards

Node Reward scales according to the FGL Token entry fee, higher paid fees increases your overall reward. There are a total of 5 different type of nodes in a normal encounter:
Credits nodes
Ocuriums nodes
Gears nodes
Boss nodes
Miniboss nodes

Node Reward Multiplier

Every time you clear a node, the next node's difficulty (Enemy's damage, Armor and Shield) will increase by roughly 25% and rewards onward during that encounter will increase by 10%.



-But reputation remain the same each node Encounters will end when you defeated the final boss or when you have been defeated by the enemies. If you are defeated, you will keep all rewards you have won up until this point.
-Clear the boss node to unlock next tier -Unlimited Tiers

There are 2 types of Encounters: Normal Encounters and Robotic Encounters.
Normal Encounters
-requirement for entry: troopers only -access key: encounter access key or encounter discount key -fee: FGL Token -reward: Credits, Ocuriums, Gears -mini boss: yes -tier 1 to tier 4 cost free (no need key and fee), no credits node, no mini boss, no reputation gain -boss node give credits rewards

Key Boost system

Normal Encounters - Enemy Types 4 planets