FBX System: Difference between revisions
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1 FGL Token = Total Credits submitted a day / Total FGL Token distributed | 1 FGL Token = Total Credits submitted a day / Total FGL Token distributed | ||
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<h2>Detailed Walkthrough</h2> | |||
Step 1: [[Credits]]<br> | |||
There are MANY ways to get credits, these include:<br> | |||
- Running [[Normal Encounters]], focus on maps with a lot of [[Credit Nodes]]<br> | |||
- Sell items on the [[Black Market]]. Some top selling items are [[Artifacts]], [[Keys]], [[Gears]] and [[Ocurium]]<br> | |||
- Running [[Heist]] missions<br> | |||
- [[Traits]] that give Credits<br> | |||
- [[Instant Encounters]] | |||
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Revision as of 23:48, 7 November 2023
FBX System
Players can exchange their unused Lifeforces into FGL Token via the FBX System. All exchanges are batch processed at 16:00 UTC. Therefore the final ratio can only be calculated and finalized on 16:00 UTC.
Formula for total FGL distributed via the FBX system Total FGL Token distributed = max(10000, Total encounter fees a day * 80% + Total minting fee a day * 50% + Total trait rerolling fee a day * 50% + Access Pass daily fee * 50%)
Credits to FGL Token Ratio 1 FGL Token = Total Credits submitted a day / Total FGL Token distributed
Detailed Walkthrough
Step 1: Credits
There are MANY ways to get credits, these include:
- Running Normal Encounters, focus on maps with a lot of Credit Nodes
- Sell items on the Black Market. Some top selling items are Artifacts, Keys, Gears and Ocurium
- Running Heist missions
- Traits that give Credits
- Instant Encounters
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