Encounter Guide: Difference between revisions

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Encounters are the heart and soul of [[Outlaw Troopers]]! By mastering them, you will:
Encounters are the heart and soul of [[Outlaw Troopers]]! By mastering them, you will:


- Earn [[Credits]], [[Gears]], [[eOLT Tokens]], [[Sacred Gene]] and [[Radioactive Shards]]
- Earn [[Credits]], [[Gears]], [[eOLT Tokens]], [[Sacred Gene]] and [[Radioactive Shards]].


- Gain [[Reputation]] to increase your seasonal [[Leaderboard]] rank
- Gain [[Reputation]] to increase your seasonal [[Leaderboard]] rank.


- Complete [[A.R.C_Initiator_Quests]] for additional rewards
- Complete [[A.R.C_Initiator_Quests]] for additional rewards.


- Fight dominators to find [[Fragments]]
- Fight dominators to find [[Fragments]].


==Accessing Encounters==
==How to Start an Encounter==
<html><img height=285 src='https://outlawtroopers.one/images/tierselection3.png?'/></html>
<html><img height=285 src='https://outlawtroopers.one/images/tierselection3.png?'/></html> <html><img height=285 src='https://outlawtroopers.one/images/build.png?'/></html>


Go to Explore -> Encounters in game.  
- Go to Explore -> Encounters in game.


This opens the Tier Selection screen, where you can:
- Select your desired tier.


- Choose your tier and planet
*If the tier is cleared, you may reroll the map before starting.


- View Nodes, Enemy Type and Dominators
*You can view detailed information about Node rewards, Encounter rules, Enemy types, and Dominators directly from the right-hand tabs on the Tier Selection Screen in-game.


- Set up your [[Ship]], [[Trooper]], and [[Gears]]
- Click “Select This Encounter” to move to the Setup Screen.


==Tiers & Planets==
- On the Setup Screen, choose your [[Ship]], [[Trooper]], and [[Gears]].
- There are unlimited tiers.
 
*You can also view your Build Stats, select [[Default Skills]], check the [[Boons]], or load a saved build.
 
- Click “Confirm Deployment”.
 
- Choose to start the encounter using either:
 
*[[Energy]], or


- You’ll rotate between four planets: Themis, Cradea, Zolphis, and Floerian.
*a [[Discount Access Key]] (which grants a 100% [[Energy]] discount).


- The planet determines the types of enemy ships you’ll face.
==Tiers==
- There are unlimited tiers.


- The tier determines the difficulty, [[Energy]] cost, and reward scaling.
- Tiers 1 to 4 are free but do not reward [[Credits]] or [[Reputation]]


Clearing the Crown Node completes the Encounter and unlocks the next tier.
- Starting from Tier 5, encounters require [[Energy]] to enter.


- Energy costs increase every 4 tiers:


*Tiers 5 to 8 share the same cost and rewards


there is a LOT of important information here so let's break it down step by step.<br />
*Tiers 9 to 12 share the same, and so on


==Tier Selection==
- Cleared Tiers can be rerolled; Uncleared Tiers cannot.
<html><img height=285 src='https://outlawtroopers.one/images/tierselection3.png?'/></html>


===Tiers and Planets===
==Reward Scaling==
In the center of the screen, you can see your current tier and planet. There are unlimited tiers. You'll rotate through four planets: Themis, Cradea, Zolphis, and Floerian.
Rewards scale based on the base [[Energy]] cost before any discounts. This affects [[Credits]], [[Gears]], [[eOLT Tokens]], [[Reputation]], [[Prestige]] and [[Radioactive Shards]].  


The planet determines:
Each point of [[Energy]] spent increases your reward bonus by 10%:


- The [[Type of Enemy Ships]] you face
2 [[Energy]] gives +10% bonus, 3 [[Energy]] gives +20% bonus, 4 [[Energy]] gives +30% bonus and so on.


===Cost of Entry===
==Map Layouts & Rerolling==
Tiers 1 to 4 are free to enter, but they do not grant any [[Credits]] or [[Reputation]]. After the fourth tier, you'll need [[Normal Access Keys]] or a [[Discount Access Key]], along with [[Energy]], to start an [[Encounter]].
- Each Tier has its own saved layout.


Higher tiers require more [[Normal Access Keys]] and [[Energy]] to enter.
*Rerolling a Tier saves that layout for that Tier only.


==Map Reroll==
*Switching to another Tier loads a separate layout.
<html><img height=285 src='https://outlawtroopers.one/images/unknownlayout.png?'/></html> <html><img height=285 src='https://outlawtroopers.one/images/maplayout.png?'/></html>


===Reroll===
- Standard Reroll: Costs [[Normal Access Keys]] equal to the tier’s [[Energy]] cost.
Pay 3 [[Normal Access Keys]] to reroll the [[Layout]] or 400 [[Normal Access Keys]] for a lucky reroll with at least 1 [[Gene]] [[Node]].


[[Uncleared Tiers]]: Cannot be rerolled. You'll see a question mark on the map [[Layout]].
- Lucky Reroll: Costs 400 [[Normal Access Keys]] and guarantees at least 1 [[Gene]] node in the layout.


==Encounter Details==
- Free reroll (after completing an encounter):
On the right hand side of the screen, you will see multiple tabs.</p>


===Nodes===
*Cannot roll [[Gene]] nodes or [[eOLT]] nodes
<html><img height= 400 src='https://outlawtroopers.one/images/nodes.png?'/></html>


Displays a table of Base [[Node]] rewards and [[Encounter]] Rules. Shows which [[Nodes]] are possible on the [[Tier]] and their base reward. Base rewards increase as you progress through the [[Encounter]] [[Tier]].
*Always generates a 3 × 3 layout


Each cleared [[Node]] increases the difficulty of the next [[Node]] by 40% and its reward by 10%.
*Has a lower chance to roll [[Credit]] nodes


Note that [[Gene]] [[Nodes]] always grant 1 [[Gene]], unaffected by reward multipliers.
- Minimum rerolled map size: 3 × 3


You must clear the Crown [[Node]] to unlock the next [[Tier]].
- Maximum rerolled map size: 6 x 5


===Enemy Type===
==Cleared vs Uncleared Tiers==
<html><img height= 300 src='https://outlawtroopers.one/images/enemytypes.png'/></html>


Shows the types of enemies you will face based on planet types. Mouse over enemies to see their abilities.
- Cleared Tier: Crown node defeated; can reroll map.


===Dominators===
- Uncleared Tier: Crown node not yet defeated.
<html><img height=300 src='https://outlawtroopers.one/images/dominators.png'/></html>


Lists all the Dominators available on this Tier. Dominators change with the Tier, not the planet. For more details, check the [[Dominators]] link.
*No [[Credit]] nodes


==Set Up==
*Fixed map layout (cannot be rerolled)
<html><img src='https://outlawtroopers.one/images/setup.png?'/></html>


After selecting your Tier, you must set up your [[Ship]], [[Trooper]], and [[Gears]] before starting the [[Normal Encounter]].
*[[Discount Access Key]] cannot be used


You can also set up your default skills by choosing 3 from a selection of 10. For more details, check the [[Default Skills]] link.
*[[Radiation Nodes]] inaccessible

Latest revision as of 11:29, 28 October 2025

Overview

Encounters are the heart and soul of Outlaw Troopers! By mastering them, you will:

- Earn Credits, Gears, eOLT Tokens, Sacred Gene and Radioactive Shards.

- Gain Reputation to increase your seasonal Leaderboard rank.

- Complete A.R.C_Initiator_Quests for additional rewards.

- Fight dominators to find Fragments.

How to Start an Encounter

- Go to Explore -> Encounters in game.

- Select your desired tier.

  • If the tier is cleared, you may reroll the map before starting.
  • You can view detailed information about Node rewards, Encounter rules, Enemy types, and Dominators directly from the right-hand tabs on the Tier Selection Screen in-game.

- Click “Select This Encounter” to move to the Setup Screen.

- On the Setup Screen, choose your Ship, Trooper, and Gears.

  • You can also view your Build Stats, select Default Skills, check the Boons, or load a saved build.

- Click “Confirm Deployment”.

- Choose to start the encounter using either:

Tiers

- There are unlimited tiers.

- Tiers 1 to 4 are free but do not reward Credits or Reputation

- Starting from Tier 5, encounters require Energy to enter.

- Energy costs increase every 4 tiers:

  • Tiers 5 to 8 share the same cost and rewards
  • Tiers 9 to 12 share the same, and so on

- Cleared Tiers can be rerolled; Uncleared Tiers cannot.

Reward Scaling

Rewards scale based on the base Energy cost before any discounts. This affects Credits, Gears, eOLT Tokens, Reputation, Prestige and Radioactive Shards.

Each point of Energy spent increases your reward bonus by 10%:

2 Energy gives +10% bonus, 3 Energy gives +20% bonus, 4 Energy gives +30% bonus and so on.

Map Layouts & Rerolling

- Each Tier has its own saved layout.

  • Rerolling a Tier saves that layout for that Tier only.
  • Switching to another Tier loads a separate layout.

- Standard Reroll: Costs Normal Access Keys equal to the tier’s Energy cost.

- Lucky Reroll: Costs 400 Normal Access Keys and guarantees at least 1 Gene node in the layout.

- Free reroll (after completing an encounter):

  • Always generates a 3 × 3 layout
  • Has a lower chance to roll Credit nodes

- Minimum rerolled map size: 3 × 3

- Maximum rerolled map size: 6 x 5

Cleared vs Uncleared Tiers

- Cleared Tier: Crown node defeated; can reroll map.

- Uncleared Tier: Crown node not yet defeated.

  • Fixed map layout (cannot be rerolled)