Encounter Guide

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Overview

Normal Encounters are the heart and soul of Outlaw Troopers! By mastering the normal encounter you will:
- Earn Credits, Ocuriums, Gears, and Virtual Mechas
- Gain Reputation increasing your seasonal Leaderboard rank
- Complete A.R.C_Initiator_Quests giving you even more loot
- Fight Dominators
- Find Fragments

Click Combat Related -> Encounters. You are now at the Tier Selection screen, there is a LOT of important information here so let's break it down one at a time.

Tier Selection

Encounter Buff

Check the Encounter Buff calculation here. As you increase your Empire Level by gaining Reputation, progressing through higher Normal Encounters Tiers, and exploring The Abyss, grants increased buffs. These buffs increase your Gear Score Limit, allowing you to equip more and better Gears, while also providing extra Armor, Shield, and All Damage bonuses in Normal Encounters. Balancing these factors will help your progression through the Tiers.

Tiers and Planets

In the center of the screen, you can see your current tier and planet. You'll rotate through four planets: Themis, Cradea, Zolphis, and Floerian.

The planet determines:

- The Type of Enemy Ships you face

- Which Fragments drop from the Dominators

Cost of Entry

Tiers 1 to 4 are free to enter. From Tier 5 onwards requires Credits or eFGL tokens and Normal Access Keys. Unclear Tiers charge Credits; Cleared Tiers charge eFGL tokens.

Map Reroll

Reroll

Pay 2 Normal Access Keys to reroll Mods and Layout.

Uncleared Tiers: Cannot be rerolled. You'll have 4 random mods and see a question mark on the map layout.

Cleared Tiers: Pay 2 keys to reroll mods and layout. Each Credits Node gives your encounter two extra mods, boosting your Credits or Reputation bonus.

Credit Reward Cap

Credit Cap scales according to the encounter tier, with higher tiers having higher cap limits. The cap starts at 1:15 million at Tier 5 and increases by 0.1 million per tier.

If you run an encounter and obtain Credit higher than this cap, then the extra Credits are "burned", you do not receive them.

Set Up

After selecting your Tier, you must set up your Ship, Trooper, and Gears before starting the Normal Encounter.

You can also set up your default skills by choosing 3 from a selection of 10. . For more details, check the Default Skills link.


Nodes


On the right hand side of the screen you will see multiple tabs, jam packed with information. The important takeaways from the Nodes tab are:
- Displays which nodes are possible on the level, as well as the "base" reward for each node. You will see as you play how these increase as you play through the encounter. Note you have to clear the "crown" node for the next tier to become available.
- Displays the rules of the encounter. Especially note that each node you clear will cause the next nodes difficulty by 25% and the reward by 10%.

Enemy Type


The "Enemy Type" tab shows you what kind of enemies you will face. These are determined by planet types. Mouse over the various enemies to see what their abilities are. Depending what kind of gear build you pick to use in the future, you might find certain planets easier than others!

Dominators


The "Dominators" tab gives a handy reference to all the Dominators that can show up on this Tier. These are NOT planet dependent, instead they change depending on what tier you are on. Good luck these guys are tough :)

Trovers


The "Trovers" tab gives a handy reference to all the Trovers. Starting at tier 5 you will have a chance to spawn one. On this tab you will see all the possible rewards for defeating a Trover. Good luck!