Encounter Guide: Difference between revisions

From Outlaw Troopers Wiki
Jump to navigation Jump to search
mNo edit summary
 
(44 intermediate revisions by the same user not shown)
Line 3: Line 3:


==Overview==
==Overview==
[[Normal Encounters]] are the heart and soul of [[Outlaw Troopers]]!  By mastering the normal encounter you will:<br />
[[Normal Encounters]] are the heart and soul of [[Outlaw Troopers]]!  By mastering the normal encounter, you will:<br />
- Earn [[Credits]], [[Ocuriums]], [[Gears]], and [[Virtual Mechas]]<br />
- Earn [[Credits]], [[Ocuriums]], [[Gears]], [[Virtual Mechas]], [[Nanoflux]] and [[Sacred Gene]]<br />
- Gain [[Reputation]] increasing your seasonal [[Leaderboard]] rank<br />
- Gain [[Reputation]] increasing your seasonal [[Leaderboard]] rank<br />
- Complete [[A.R.C_Initiator_Quests]] giving you even more loot<br />
- Complete [[A.R.C_Initiator_Quests]] giving you even more loot<br />
Line 10: Line 10:
- Find [[Fragments]]<br />
- Find [[Fragments]]<br />


Click Combat Related -> Encounters.  You are now at the Tier Selection screen, there is a LOT of important information here so let's break it down one at a time.<br />
Click Combat -> Encounters.  You are now at the Tier Selection screen, there is a LOT of important information here so let's break it down step by step.<br />


==Tier Selection==
==Tier Selection==
<html><img height=285 src='https://outlawtroopers.one/images/tierselection.png?'/> </html><html><img height=285 src='https://outlawtroopers.one/images/tier5.png?'/></html> <html><img height=285 src='https://outlawtroopers.one/images/tier5FGL.png?'/></html>
<html><img height=285 src='https://outlawtroopers.one/images/tierselection3.png?'/></html>
 
===Encounter Buff===
Check the Encounter Buff calculation here. As you increase your Empire Level by gaining [[Reputation]], progressing through higher [[Normal Encounters]] Tiers, and exploring [[The Abyss]], grants increased buffs. These buffs increase your [[Gear Score Limit]], allowing you to equip more and better Gears, while also providing extra [[Armor]], [[Shield]], and All Damage bonuses in Normal Encounters. Balancing these factors will help your progression through the Tiers.


===Tiers and Planets===
===Tiers and Planets===
In the center of the screen, you can see your current tier and planet. You'll rotate through four planets: Themis, Cradea, Zolphis, and Floerian.
In the center of the screen, you can see your current tier and planet. There are unlimited tiers. You'll rotate through four planets: Themis, Cradea, Zolphis, and Floerian.


The planet determines:
The planet determines:
Line 28: Line 25:


===Cost of Entry===
===Cost of Entry===
Tiers 1 to 4 are free to enter. From Tier 5 onwards requires [[Credits]] or [[eFGL]] tokens and [[Normal Access Keys]]. [[Unclear Tiers]] charge Credits; [[Cleared Tiers]] charge eFGL tokens.
Tiers 1 to 4 are free to enter, but they do not grant any [[Credits]] or [[Reputation]]. After the fourth tier, you'll need [[Normal Access Keys]] or a [[Discount Access Key]], along with [[Energy]], to start an [[Encounter]].
 
Higher tiers require more [[Normal Access Keys]] and [[Energy]] to enter.


==Map Reroll==
==Map Reroll==
Line 34: Line 33:


===Reroll===
===Reroll===
Pay 2 [[Normal Access Keys]] to reroll [[Mods]] and [[Layout]].
Pay 2 [[Normal Access Keys]] to reroll the [[Layout]] or 400 [[Normal Access Keys]] for a lucky reroll with at least 1 [[Gene]] [[Node]].
 
[[Uncleared Tiers]]: Cannot be rerolled. You'll see a question mark on the map [[Layout]].
 
==Encounter Details==
On the right hand side of the screen, you will see multiple tabs.</p>
 
===Nodes===
<html><img height= 400 src='https://outlawtroopers.one/images/nodes.png?'/></html>
 
Displays a table of Base [[Node]] rewards and [[Encounter]] Rules. Shows which [[Nodes]] are possible on the [[Tier]] and their base reward. Base rewards increase as you progress through the [[Encounter]] [[Tier]].
 
Each cleared [[Node]] increases the difficulty of the next [[Node]] by 40% and its reward by 10%.
 
Note that [[Gene]] [[Nodes]] always grant 1 [[Gene]], unaffected by reward multipliers.


[[Uncleared Tiers]]: Cannot be rerolled. You'll have 4 random mods and see a question mark on the map layout.
You must clear the Crown [[Node]] to unlock the next [[Tier]].


[[Cleared Tiers]]: Pay 2 keys to reroll mods and layout. Each <html><img width='40' src='https://play.outlawtroopers.io/images/node3.png'/></html>
===Enemy Type===
[[Credits Node]] gives your encounter two extra mods, boosting your [[Credits]] or [[Reputation]] bonus.
<html><img height= 300 src='https://outlawtroopers.one/images/enemytypes.png'/></html>


===Credit Reward Cap===
Shows the types of enemies you will face based on planet types. Mouse over enemies to see their abilities.
Credit Cap scales according to the encounter tier, with higher tiers having higher cap limits. The cap starts at 1:15 million at Tier 5 and increases by 0.1 million per tier.


If you run an encounter and obtain credit higher than this cap, then the extra credits are "burned", you do not receive them.
===Dominators===
<html><img height=300 src='https://outlawtroopers.one/images/dominators.png'/></html>


<h2>Nodes</h2>
Lists all the Dominators available on this Tier. Dominators change with the Tier, not the planet. For more details, check the [[Dominators]] link.
<html><img src='https://cdn.cosmicclash.io/troopers/wiki/NormalNodes.jpg'/></html><br />
On the right hand side of the screen you will see multiple tabs, jam packed with information.  The important takeaways from the Nodes tab are:<br />
- Displays which nodes are possible on the level, as well as the "base" reward for each node. You will see as you play how these increase as you play through the encounter.  Note you have to clear the "crown" node for the next tier to become available.<br />
- Displays the rules of the encounter.  Especially note that each node you clear will cause the next nodes difficulty by 25% and the reward by 10%.<br />


<h2>Enemy Type</h2>
==Set Up==
<html><img src='https://cdn.cosmicclash.io/troopers/wiki/NormalEnemyType1.jpg'/></html><br />
<html><img src='https://outlawtroopers.one/images/setup.png?'/></html>
The "Enemy Type" tab shows you what kind of enemies you will face.  These are determined by planet types.  Mouse over the various enemies to see what their abilities are.  Depending what kind of gear build you pick to use in the future, you might find certain planets easier than others!<br />


<h2>Dominators</h2>
After selecting your Tier, you must set up your [[Ship]], [[Trooper]], and [[Gears]] before starting the [[Normal Encounter]].
<html><img src='https://cdn.cosmicclash.io/troopers/wiki/NormalDominators1.jpg'/></html><br />
The "Dominators" tab gives a handy reference to all the [[Dominators]] that can show up on this Tier.  These are NOT planet dependent, instead they change depending on what tier you are on. Good luck these guys are tough :)<br /><br>


<h2>Trovers</h2>
You can also set up your default skills by choosing 3 from a selection of 10. For more details, check the [[Default Skills]] link.
<html><img src='https://cdn.cosmicclash.io/troopers/wiki/NormalTrovers1.jpg'/></html><br />
The "Trovers" tab gives a handy reference to all the [[Trovers]]. Starting at tier 5 you will have a chance to spawn one. On this tab you will see all the possible rewards for defeating a Trover.  Good luck!<br />

Latest revision as of 07:16, 21 December 2024

Overview

Normal Encounters are the heart and soul of Outlaw Troopers! By mastering the normal encounter, you will:
- Earn Credits, Ocuriums, Gears, Virtual Mechas, Nanoflux and Sacred Gene
- Gain Reputation increasing your seasonal Leaderboard rank
- Complete A.R.C_Initiator_Quests giving you even more loot
- Fight Dominators
- Find Fragments

Click Combat -> Encounters. You are now at the Tier Selection screen, there is a LOT of important information here so let's break it down step by step.

Tier Selection

Tiers and Planets

In the center of the screen, you can see your current tier and planet. There are unlimited tiers. You'll rotate through four planets: Themis, Cradea, Zolphis, and Floerian.

The planet determines:

- The Type of Enemy Ships you face

- Which Fragments drop from the Dominators

Cost of Entry

Tiers 1 to 4 are free to enter, but they do not grant any Credits or Reputation. After the fourth tier, you'll need Normal Access Keys or a Discount Access Key, along with Energy, to start an Encounter.

Higher tiers require more Normal Access Keys and Energy to enter.

Map Reroll

Reroll

Pay 2 Normal Access Keys to reroll the Layout or 400 Normal Access Keys for a lucky reroll with at least 1 Gene Node.

Uncleared Tiers: Cannot be rerolled. You'll see a question mark on the map Layout.

Encounter Details

On the right hand side of the screen, you will see multiple tabs.

Nodes

Displays a table of Base Node rewards and Encounter Rules. Shows which Nodes are possible on the Tier and their base reward. Base rewards increase as you progress through the Encounter Tier.

Each cleared Node increases the difficulty of the next Node by 40% and its reward by 10%.

Note that Gene Nodes always grant 1 Gene, unaffected by reward multipliers.

You must clear the Crown Node to unlock the next Tier.

Enemy Type

Shows the types of enemies you will face based on planet types. Mouse over enemies to see their abilities.

Dominators

Lists all the Dominators available on this Tier. Dominators change with the Tier, not the planet. For more details, check the Dominators link.

Set Up

After selecting your Tier, you must set up your Ship, Trooper, and Gears before starting the Normal Encounter.

You can also set up your default skills by choosing 3 from a selection of 10. For more details, check the Default Skills link.